- Good use of particle effects
- Nice camera shake on shooting
- Difficulty definitely ramps up a lot with wave 3, I got cooked
Fun!
| Criteria | Rank | Score* | Raw Score |
| Fun | #101 | 2.846 | 3.000 |
| Controls | #119 | 2.635 | 2.778 |
| Audio | #119 | 2.530 | 2.667 |
| Theme | #139 | 2.424 | 2.556 |
| Overall | #141 | 2.394 | 2.524 |
| Accessibility | #142 | 2.214 | 2.333 |
| Graphics | #144 | 2.214 | 2.333 |
| Originality | #168 | 1.897 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.2
Theme Interpretation
You are a pirate escaping the police because of your bounty
Wildcards Used
Include an inventory system
Source
https://github.com/npkup/Wildjam-93
GWJ Participation Level
1
Team Size
2
Fun!
Good loop, music choice on point and the pistol shots have some good weight. Good job :)
The fighting's fun. It's fluid. I like the hits pushing back the enemies, so attacks are also defensive. Different weapons that really feel different too. Well done.
Quite surprised with this first submission! It's super solid!
The gameplay is fun, the weapons are different, the music is really good too, awesome work.
In terms of feedback, I think some love to the enemies would go far here, adding more types with different AIs would be super interesting.
Besides that, awesome work. Keep it up :)
Despite the fact you mentioned this was made quickly, I have to say the knife combat was actually very satisfying! I wondered why I'd want to use a knife over a gun until I tried it
A few little quirks like the enemies not reacting when getting shot at if i'm out of their detect range, but good submission overall. Appreciated the tutorial included at the start.
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