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johnschwarz

336
Posts
11
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30
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A member registered Oct 31, 2014 · View creator page →

Creator of

Recent community posts

I'd was expecting to see a summary after clearing a map telling me how many people i killed, mana spent, etc, and then be graded! Grade me, Evil one,

Cool game!

This is my favorite game of the jam so far. Every stage is like a good joke. Really creative and fun.  Good job.  

lol this game is a perfect jam game.  wow it's so intense. 

Really good use of the theme.  I got frustrated a few times moving through door or trying to melee, but the presentation and style of the game is awesome. 

wow! #1 in creativity and #2 in enjoyment. 

this is almost a banger. 

I had a tough time understanding the boss's wishes.  What a jerk! The AI fit the narrative, but was pretty confusing from a player's prespective. 

Solid art. 

Great and creative puzzler that fits the theme really well.  Impressive on all fronts. 

The photoshop and 3d placement minigames took me a try to two to understand, but all and all these were a lot of fun minigames with a very relevant theme.  Great visuals/presentation. The song seemed out of place, like it was too melancholic in tone.  

I never understood how to distribute their sanity to keep them alive.  I took one second from someone, and then gave another one second... is there a way to accrue more seconds? This game would benefit greatly from a tutorial.

I like the typing sound.

I'd rather the pixel sizes be uniformed than of varying scales, but aside from that it's got a charming look.

Decent entry!

That shrimp buffet left her speechless! 

Some people don't know how good they got it.


The popups over the scrolling text at the bottom was a little weird.  I'm half way done reading something, then I'm reading something else, and not sure if the first thing I was reading is finished.  I don't have a recommendation on improving it, but that's a place for UX improvement.  


Solid entry. 

very solid entry.  creative take, fun puzzle, cute and clean style. well done!

That’s interesting! I also wanted to dash in the direction of the mouse particularly in this game. But pretty much all other overhead games dash you in the direction you’re moving. 
if I were to work on this any more I’d just add it as a setting. 

Thanks for playing. 

Haha. This is funny and stupid and great.  Really well done all around. 

Yeah, good art style.  Pretty interesting idea of swapping people with different abilities.  Overall decent. It's a bit janky. haha

Great intro! It became very janky after that haha but overall the game is enjoyable. 

I'd like more feedback on being hit. I don't feel like I'm being SLICED IN HALF enough. For how often you die in this game that's a prime moment to offer juice. 

The parrying is tough to time, but I got the hang of it eventually.

Nice pixel sprites. 

Good entry. 

Yes I cleared the table! Why did I? because I had to!

These games are so addicting! haha 

Heck yeah. That's a great take on the theme, and a really fun game.  Make this an app. 

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Is this a PIG SLAUGHTER FACTORY and the goal is some kind of Meat Machine? wow!

I thought I made a few pigs into the goal, but the game didn't offer any feedback for success, so I was unsure if I was doing it right.  

The physics is appropriately janky.  I like the idea, but the execution needs polish. 

Pretty good over all though. 

I like this little world you made. Good polish on the mechanics too. 

I appreciate the generous iFrames. I'd like some kind of indicator on the homing balls to know when they're about to despawn. 

The boss gave me contra vides.

Simple but effective loop.  

Solid entry. 

Pretty classic game design. The countdown is very short! 

Yeah. Good concept. The movement and overall display could be improved, but it's a good idea

Really clever take on the theme!  I like the hourglass sand physics.  How'd you do that?

Do you feel like this helped at all? hah
Or helped provide incentive to practice subtraction at least?

What did you struggle with?

Thanks for playing. 

This is fun.  Creative use of the theme, and a solid roguelike progression loop.  Good job. 

Wow, what a story!

Excellent presentation!

This is a fun game! I like the style and trying to figure out the physics.  

The fill-up -the-green-bar minigame didn't seem to work on the second part.

The movement was a little awkward, but good try overall. 

Great idea.  I just ended up spamming punch. I think with some more design, this fighting system could be fun. 

Really cool game!  I normally don't like puzzle platformers but this one was great. Really creative and on-theme. 

Really solid game!  Fun gameplay, good style, good game-feedback. It has it all. 

Very stylish and creative.  Nailed the theme.  I stopped on level 11 because there are so many games to play!

Great entry. 

Nice use of the theme.  I am so bad at these games. 

I'm pretty sure erasing breaks the drawing...  am I wrong?

I think I broke the drawing.  I drew a bear, then I erased a few lines, but when I tried to continue drawing I couldn't draw anymore or erase anything, and I couldn't exit the drawing screen.

I like this idea though. I'll reload it and see if it works. 

Fun puzzle game. Good use of the pitched sfx.