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Remember to Smile's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #79 | 4.250 | 4.250 |
| Fun | #142 | 3.500 | 3.500 |
| Mechanics | #239 | 3.200 | 3.200 |
| Overall | #311 | 3.100 | 3.100 |
| Sound | #355 | 2.650 | 2.650 |
| Aesthetics | #371 | 3.100 | 3.100 |
| Music | #473 | 2.100 | 2.100 |
| Story | #605 | 1.500 | 1.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
No
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Comments
Fun reflex based game. I like how hectic it gets after a couple dozen points. Great job!
pretty fun game if you have good reflexes. The longer you survive the harder it gets, really frantic.
Fun concept for casual game!
Agree with the others about the music but good job!
The beginning had a mute button
Funny idea. Music gets annoying pretty fast, but good job!
Pretty fun and unusual idea 😄 The core mechanic is actually really engaging and feels like a nice little brain training game. I’d probably add a bit more music variety over time, but overall the gameplay loop was enjoyable and memorable.
Simple, but fun! Please, add more shapes and change this music! :D
And one more idea: if the thing is not smiling - you should not connect, but attack or turn into protective form) some things may be always not smiling, other may switch periodically.
The game is simple and fun. The music is not so good. and the difficulty ramp up is bit too sudden. good idea and fun gameplay.
This is a fun little game to play. Its a good take on the connections theme. The only draw back was the choice in music.
I really liked the core idea of transforming into the correct shape as you move forward, it was simple but engaging. The speed increase over time also added nice pressure and challenge.
I managed to reach 117 points, but at some point things got so fast that I started feeling a bit dizzy, so I had to stop 😄 It’s a fun endless concept, and with a bit more variety or pacing control it could be even better. Good job overall!
It really requires very good hand–eye coordination. I tried my luck a few times, but I couldn’t get my score above 100. I guess I’m getting old. Having a slightly wider field of view in the game could have made it a bit easier. Thanks for the submission.
Good focused mechanic.
Got around 115 points, the music is droning but the gameplay is clear and I like the feedback on correct connections
I remember to :)
Ok you got me, I smiled. So, I thought I was good until I saw the other comments. Thats ok, we all made.....connections ;);) Love the simple concept and charm
This was FUN! Got 97 points, loved the frantic action toward the end. Simple enough to learn quick, but man, when it speeds up, suddenly I cant remember what key is what color.
That music got MONOTONOUS lol, my biggest critique is new music please.
Cool little hi-score game. Got a 40.
Maybe a ui element that showed what shape was linked to WASD