Neatly looking first project for a new engine, however there is still much to be worked on. The shield should come at the start as there is not many mechanics in regards to combat. There should more enemy variety and they should not have identical range as the player, because engagment with such enemies is not really fun if you need to hit almost a perfect input. Nevertheless, the game has potential as a entry level CV entry after some more work, and not using AI is commendable!