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Voodoo Jack's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #290 | 2.933 | 2.933 |
| Aesthetics | #440 | 2.800 | 2.800 |
| Story | #446 | 1.933 | 1.933 |
| Sound | #456 | 2.267 | 2.267 |
| Fun | #566 | 2.133 | 2.133 |
| Mechanics | #570 | 2.200 | 2.200 |
| Overall | #597 | 2.200 | 2.200 |
| Theme | #729 | 1.533 | 1.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Synty Studios PolySeries Horror Mansion, Card Flip SFX, Protofactor Animations
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Comments
Loved the music and the vibe. Blackjack with a light element of roguelite is a fun idea. Add a metaprogression on top and some polishing and you’ve got a decent game. Cheers!
As a big Balatro junky, I love this - blackjack with rogue lite mechanics is a win! If you unify the UI and game art direction, polish things up, this is a real winner!
I loved the sound! I had some trouble with the cards visibility as well. Nice going for a solo game otherwise!
Thanks, will look into something a little more clear
Music and vibes are good. I think the visibility of cards was a little problem sometimes for me. Rest enjoyed the gameplay.
Thanks, will look into something a little more clear
Music and vibes are great. Found the mechanics a bit unexplained but I did figure it out eventually. UI is the piece that needs the most work. Overall really fun though.
Thanks, the UI kind of got slapped together last minute due this being a prototype and I wanted to focus on the mechanics and core gameplay
I dont have time to see the cards between hands? :o Is that normal?
Apologies, yea it is normal, but is something I will look at fixing in a more complete release.
nice! could imagine a game of hold’em too with some spirits in it
Is something I could look into, might choose a different mythos though
I love blackjack games, Congrats on your entry, I know how tough it is alone. And cool that you added a story twist with special abilities and such, this has potential.
Thank you, the hard part is making the abilities feel unique. I am going to look more carefully at how I can play out these abilities and expand the pool.