The game is very nice and innovative. I like it. Keep it up.
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Going Up Isn't THAT Hard...'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #70 | 3.688 | 3.688 |
| Originality & Innovation | #78 | 3.375 | 3.375 |
| Fun & Game Design | #150 | 2.938 | 2.938 |
| Overall | #156 | 2.925 | 2.925 |
| Audio | #195 | 2.438 | 2.438 |
| Graphics | #289 | 2.188 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/infinite_hack/going-up-isn-t-that-hard---
Comments
Great job thinking outside the box. The ability to set a number of platforms turns this into a puzzle platformer game. A suggestion, perhaps change the color of the player box so it doesn't match the level platforms, and then have each platform the player sets be a different shade of that color. That would give the player instant feedback when they have reached their limit. This game has potential. You could work on the sprites a bit and take the whole game up a notch. Keep up the good work!
The "platformification" concept is genuinely one of the most unique ideas in this jam — placing your own platforms to climb upward is creative and turns the theme into an actual mechanic rather than just a backdrop. The black and red color scheme is visually clean and gives it a really distinct look. Adding coyote timing and WASD controls in a future update would make it feel much more polished and accessible — the core idea is strong enough to carry a really satisfying game with some tweaking. Keep building on this! Feel free to check out my sky platformer too 😊
Neat game. I like the unique platformification idea and the simple style. If you continue adding to the game, I would add coyote timing (it's basically a must for platformers). The platformification itself also felt a little janky and might require some tweaking. Cool game overall, though.
The idea is actually really cool and i love it! However the platformification is kind of confusing at least to me, and it feels a bit weird to control, but other than that it's a very good idea, with more polishing this could do really well!! :D
Very good game, but need to be compatible for mobile phones too
The game had a unique concept, but the platformification feature felt very janky.
Please change the binds, make movement wasd and space then place as another key cause space as place and arrow keys to move aint it, cool game tho






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