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Stackmates's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #126 | 3.353 | 3.353 |
| Music | #147 | 3.412 | 3.412 |
| Mechanics | #175 | 3.412 | 3.412 |
| Overall | #187 | 3.471 | 3.471 |
| Story | #197 | 2.706 | 2.706 |
| Aesthetics | #215 | 3.529 | 3.529 |
| Fun | #244 | 3.176 | 3.176 |
| Theme | #326 | 3.235 | 3.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
yes. SFX: Dark Fantasy Studio, gamedevmarket
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Comments
This game has a fun vibe, Love the art, and the colors used, nice aesthetic, The level design can be improved imo, in some places, the players can get stuck, Nice work overall, I love the polished UI as well.
The aesthetics and music are superb. Stacking mechanic is also very well done
Great entry, enjoyed the stacking mechanic and the music was perfect with the graphical style! I tried to jump on tutorial Terry at first...
Nice theme, a different take on lives mechanic. Great idea for the custom respawn points. The tutorial guys get annoying and disrupt the gameplay (should only display text the first time). For keyboard using Y or Z key is not great as not everyone has an qwerty style keyboard.
Nice theme, a different take on lives mechanic. Great idea for the custom respawn points. The tutorial guys get annoying and disrupt the gameplay (should only display text the first time). For keyboard using Y or Z key is not great as not everyone has an qwerty style keyboard.
Cool game, reminded me a bit about lost vikings at first and I tried to do a bunch of parkour with stacks, but I realized they were more for lifes and checkpoints. tutorial terry was interesting idea, tho they threw a lot of info at me at the start, I wasn't able to memorize all of it.
Nice idea, with the stacked people!
Great coherent retro feel in this game with a snappy jump feel and energetic music. Nice use of the stacking mechanic. I like that it had multi purpose use and introduced choices for the player. Like hm.. should I put a checkpoint here, but then loose my health for this tricky obstacle. And also that it affected jump height was cool.
Great coherent retro feel in this game with a snappy jump feel and energetic music. Nice use of the stacking mechanic. I like that it had multi purpose use and introduced choices for the player. Like hm.. should I put a checkpoint here, but then loose my health for this tricky obstacle. And also that it affected jump height was cool.
I liked the sound design and characters.
The game seemed nice but getting paused at each and every interaction with helper character kin’of made me irritable though.
Yeah, I made them annoying on purpose. Guess just cause I find them funny doesn't mean I should do it.
if that is intentional.. there would a player group (like who adore rage games), who would get a kick out of it.. good luck mate
Having the player save point was a clever touch to the platformer. It's certainly an interesting way to get around some of the annoying pixel perfect jump traps that plague the platformer genre. The only annoyance was those tutorial texts kept walking into me and interrupting the gameplay.
Fun game! Very unique and creative mechanics.
Pretty fun, great mechanics and cute little bus stop checkpoints
Very neat game! The concept is really unique and fun, and the music (and game over sprite) were really cool! A few suggestions, it took me quite a while to realize that Z drops a bus stop, I don't know if that was mentioned anywhere. Also the Tutorial Terry's kept walking into me and triggering their dialog; and Interact button might make that a bit less cumbersome.
Overall, great stuff though!