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Companion Rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #59 | 3.824 | 3.824 |
| Overall | #133 | 3.647 | 3.647 |
| Mechanics | #175 | 3.412 | 3.412 |
| Music | #182 | 3.294 | 3.294 |
| Sound | #236 | 3.059 | 3.059 |
| Aesthetics | #324 | 3.235 | 3.235 |
| Story | #441 | 1.941 | 1.941 |
| Theme | #509 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
in game description
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Comments
Cool game, I like companions!
Fun game! Forgot it was a Game Jam mid playing, which is the best compliment i can give! haha. Could have benefitted from the standard tropes of magnet pickup and health drops. Maybe if your companions could pick up exp orbs too? Great job tho!
Thank you! That's quite a good idea that I didn't think of. I also purposefully left heals to be per level up so you have to balance between an upgrade and a heal but I do understand your point. Thanks for playing :)
I was a big fan of vampire survivor back when it was new, and this on scratches the same itch. The companion mechanic does spice things up a bit more, it a lot of fun having a squad of 2 full auto and 2 bombers just mowing down hordes of enemies.
Fun survivor-like game. Always fun to play.
Pretty fun game. I liked how different each run felt when it comes to the upgrades. Great job!
I really liked the Brotato-like structure, and the music and visuals were great. Weapon upgrades and enemies felt well balanced, which made the gameplay enjoyable and smooth.
As a suggestion, adding more weapon variety could make the runs even more interesting and increase replayability. Overall, solid and fun experience, good job!
LOVE vampire survivor type games! This one was no exception. My biggest criticism is that your companions dont stand out from the enemies enough, especially with how they move. When moving through groups I found it difficult to quickly distinguish friend from foe and would try avoiding walking towards my own guys. I did also notice that different enemies dropped different XP amounts, so a visual difference for XP items would be a big gain for little cost.
Good stuff!
Hi, thank you! That's fair, my original plan was for these assets to just be placeholder and put some effort into putting something nicer together but unfortunately I ran out of time.
Fun game and well executed and the music, sprites, etc all mesh together really well.
Overall fun and entertaining. Another type of game that would not be a go to for me, but was still enjoyable. Graphics were simple and the playstyle customization was there. It is interesting to cycle the different companion options and to find which ones were more useful to you for your play style and strategy (if any). I would consider creating a mini-map that potentially shows the enemy dots or even where all your experience drops are clustering at. Even though it is not a huge map, running away can get easy to lose where a lot of potential exp may have dropped and clustered up a spot you may forget to circle back to while trying to escape enemy hordes. You should also consider keeping a kill tracker that reads during game or at the end of the game, how many enemies you killed. It would be a fun statistic to display especially if you happen to loop back to any area and see all the clustered experience thinking.... holy hell, how many enemies did I kill for all this loot!?!?
Thanks for the controller support!
I would also like to see more kinds of upgrades and or companions. There is a lot to expand on here and as entertaining a this bit is, could be so much more! It was a nice amount of time to play a simple play through.
Hi thank you I appreciate the honest feedback. Glad you enjoyed it :D
loved collecting the xp to level up;
I had fun playing this. Great twist with the companions helping out.
Good work on this game! I had a lot of fun playing it :D. Next time I'll try out the "meat shield".
Wow, probably one of, if not the best game I've seen from this jam, the gameplay loop is fun, and it isn't too easy either! If you had more time, I would have loved too see more variety in companions, but overall great game!
Thank you :D
I agree, I did have plans to add more but unfortunately ran out of time, definitely a game I want to keep working on
You definitely should!
This was so fun! Great take on the vampire survivors typa gameplay. Definitely started to get hard when the projectile shooting guys came out!