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Link Features

A topic by Dragonside Studios created May 23, 2026 Views: 137 Replies: 3
Viewing posts 1 to 4
Submitted

I'm hoping to implement ring link, energy link, death link, and trap link, hoping at least one other jammer plans on using one of these.

Submitted

I will likely be using deathlink 

Host

I'll probably add deathlink too, let's see about the others if they fit my project

Submitted

I'm running trap link:

stun trap- we can't move out of our square for 5s.

 invisible trap - our character is invisible for 30s. 

fast trap- triple move speed for 15s. 

slow trap - halve move speed for 15s 

reverse trap - reverse WASD for 30s 

screen flip trap - render text backwards in messages for 5 messages. 

zoom trap - render only 3 tiles (instead of I think 5?) until you leave this room 

death trap - immediate death