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Sound Connections's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #9 | 4.083 | 4.083 |
| Sound | #11 | 4.000 | 4.000 |
| Story | #104 | 3.167 | 3.167 |
| Mechanics | #131 | 3.583 | 3.583 |
| Theme | #145 | 4.000 | 4.000 |
| Aesthetics | #167 | 3.667 | 3.667 |
| Overall | #174 | 3.500 | 3.500 |
| Fun | #247 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
No
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Comments
weirdly obsessed with the visuals
The concept is honestly really clever and probably one of the more unique interpretations of the “Connections” theme in the jam. Using sound and music as the main gameplay mechanic makes the game stand out immediately, and the drag-and-connect interaction feels satisfying once you understand it.
Very Original game and very interesting indie. Well done
Nice idea 😄 The sound effects were really cool too. Had fun playing this game!
Really interesting, I love the art style and use of lighting and color effects. The toilet puzzle and pedals and controls are all easy and simple to understand, but I wasn't sure exactly what made the sound "good" I was just throwing mixers on there (really cool audio effects btw) and seeing what would happen. At one point I set the drums to max speed and the guy said it was too slow! I did see the end screen and give it another go to try out the music effects, but I wasn't sure what the guy wanted it to sound like. Also how did you make sound effects in Unity WebGL? Most mixer effects aren't even supported in WebGL builds!
Love the art style and the music. Really cool concept!
I’ve fixed the toilet, but I cannot set the correct music setup…
A fun and original game, indeed!
So fun! Haven't sorted the music out but managed to fix the toilet! :)
so much to love here. the artstyle is brilliant, and the sound mixing works really good and sounds great as well. could you give us a little behind the scene hint on how you achieved that? I don't remember Unity having a lot of sound mixing out of the bag, right?
I feel like you had an experience where you had to clean some nasty toilets for you to put in a game lol. This game had a nice character to it. I liked the handdrawn art and style. Nice work.