There were some clashing moves, but they were able to solve themselves because they auto snapped to the grid with the next move input. You can land inside the other block, making them both overlap from time to time. And making them overlap in some other instances would shove one of the cubes nearly off the edge off the board or across multiple tiles, and sometimes they occupy multiple spaces. This did not take away from the experience though and I wasn't able to manipulate the pieces to solve a puzzle in these ways (not in any way obvious to me).
