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SpidRun's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #103 | 3.545 | 3.545 |
| Fun & Game Design | #134 | 3.000 | 3.000 |
| Overall | #135 | 3.027 | 3.027 |
| Graphics | #137 | 3.091 | 3.091 |
| Audio | #168 | 2.591 | 2.591 |
| Originality & Innovation | #169 | 2.909 | 2.909 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/endrheromc/spidrun
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Comments
the artstyle is really good the game is simple and it works out so well. I really like this game. If you have time pls play and rate my game too.
Sure, friend, and thanks for your comment :D
Love the arts! Great job, this is the kind of game that I'll spend my time in (if I'm bored)
Thank you so much, I'm glad you're having fun with my little project! :D
Spidy is such a charming little character — a spider dodging obstacles to collect bread is a simple but really fun concept! The pixel art is nicely done and shows real progress in your art skills. The mid-air direction change mechanic is clever once you figure it out — it adds a lot more depth than a typical endless runner. The double-sided obstacle sections are genuinely challenging and reward quick thinking and spam clicking to get through! Would love to see a fullscreen option and a higher resolution in a future update. Keep experimenting with GDevelop — this game already has a solid future! Feel free to check out my sky platformer too π
Dude!, your comment is simply π₯π
Thank you so much, I had planned to end this project here, but since it's receiving so much support, I'll continue to improve it. πΏ
simple and fun. π
Thank you very much, your comment is appreciated. :O
VERY NICE GAME!π₯π₯ , YOU CAN ALSO TRY MY GAME AS WELL , HOPE YOU WILL ENJOYβ£οΈ
Thank you very much, I'll go check out your game as well.
Well done game, good job!
Thank you :D
good game and good idea
Thank you so much for your comment! ^β _β ^
I really like the game, it reminds me of a ninja game I used to play in the past, excellent mechanics and polish. You nailed it!
Thank you friend :D
the art looks very well, i understand the concept, but i can't control the spyder. I f you want, you can try and rate my game.
The spider is controlled by touching the screen; each touch makes it change direction. The spider doesn't necessarily have to be stuck to the wall to change direction, and thanks :D
ohhhh, thanks, now i can rate fairly your game.
nice game and concept
Thank you :D
if you have time, rate mine. Thanks.
Okay friend
much appreciated, it says I have five browser plays, but it also says I have no ratings, it might be a glitch or something.
the art is nicely done
Thank you so much, I'm just getting better at pixel art.
Very enjoyable π π
Thank you ^β _β ^
Please rate my game ππ»
Oh ok friend :D
very fun, especially the art, really cool....you should try enable the fullscreen button...that might fix your problem :)
Thanks, friend. I'm still experimenting with different features in GDevelop; maybe this game has a future! :D
Can you beat my score? ^~^
I liked the game! The art fits everything really well and looks great too. I think the only things keeping it from feeling almost perfect are the static menu and those obstacles with walls on both sides, they get REALLY hard to pass through and need a ton of coordination instead of just reaction time. Other than that, the game is great and honestly deserves a high spot.
Thanks for your comment, friend. At the moment, the game has resolution problems because it's too low for the pixel art to work.
The spider "Spidy" can also change direction in the middle of the track; she doesn't necessarily have to be stuck to the wall, and that way you can dodge the side obstacles. Β―β \β _β (β γβ )β _β /β Β―
I know, but the problem is that it changes SO fast that even when you try to switch quickly it still feels very hard
Spam Click β
It's a neat little game. Idk if it's possible to get past obstacles being on both ends though.
The spider doesn't just move when it's at both ends; if you touch it when it's in the middle of the path, it can change direction :0