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After multiple attempts and ten defeats, I finally managed to escape the castle. Through repeated trials, I became familiar with every corner of it. The achievement is commendable, as the game was developed within nine days and features a definitive ending—escaping the castle. Setting a realistic goal is crucial in game development to meet deadlines, and this was successfully accomplished. The retro music complemented the style perfectly, and the mechanic of enemies turning into collectibles was an enjoyable touch.