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Connection's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #205 | 3.737 | 3.737 |
| Aesthetics | #231 | 3.474 | 3.474 |
| Sound | #274 | 2.930 | 2.930 |
| Story | #278 | 2.351 | 2.351 |
| Music | #286 | 2.947 | 2.947 |
| Mechanics | #331 | 2.947 | 2.947 |
| Overall | #340 | 3.053 | 3.053 |
| Fun | #358 | 2.825 | 2.825 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
3D assets - PropHaus; Music - Ovani Sounds
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Comments
Cool vibes, good choice with the music and environment.
The board is also a cool touch and overall gave me retro vibes.
I did feel the controles were a bit "forced" but it fits the theme and the idea is special.
Well done!
Awesome environment. Although can't help but feel the control scheme is a cheap gimmick to get a connection theme. Looks polished though 👍
Liked the connection controls. Great 3d environment. good job.
This was a bit cute, even if short. Thank you for the game!
It’s always refreshing to come across a shorter game after playing a long one.
A couple observations/feeback:
Nice entry!
That was a cute game. The room is well put together. I appreciate to see a motherboard and controlling the tv through it. I never been a rolling TV before. I was expecting at least one more level?
Great job though! Be proud.
Thank you!
It was a fun concept. I could definitely see this being fleshed out into a whole game.
This is an interesting concept. I like the idea of using the connections to move a "character", though I wouldn't mind a bit more complexity in the mechanic, as well as the level.
I think this could make for a good foundation to some really interesting puzzles. Great work!
Thank you!
I wish I could play this but I got the same error as Taz below :( coincidentally I’m also on Firefox under Linux which has been giving me a few glitches with web builds for this jam. I can try from another computer but worth looking into!
Sorry, but I cannot start your game, I get the following error message :
uncaught exception: abort(). Build with -s ASSERTIONS=1 for more info.
Maybe because I'm in Firefox under Linux. But it's not the first game of a jam written with Unreal Engine that doesn't want to start. It's the first one compiled for the web that I notice, though.
I didn't rate it, of course. I don't want to drag your game down for that.
Had the same problem, I’m also on Firefox under Linux!
Thanks for trying. I'll see if I can do anything about it. Sorry that happened.
Thanks for trying. I'll see if I can do anything about it, and sorry that happened.
the game is fun, watching a TV rolling in the middle of the room was entertaining, I think when we hold down the move button the TV should keep moving continuously, I’m not sure if there is a keyboard key for it but I only played the game with the mouse, and having to left click repeatedly to collect 4 stars is something that could be improved, other than that I found the idea of physically controlling a TV through connections on circuit boards शानदार, thanks for the submission
Thank you for playing ;)
I loved the idea of controlling the TV by creating connections on its circuit board. A few minutes it became surprisingly satisfying and fun to experiment with.
The atmosphere is also really charming. The room, the sound effects, and the small environmental details helped make the whole experience feel cozy and polished.
I also think this is one of those jam concepts that could easily grow into something bigger with more rooms and more complex connection puzzles.
Great job, and congratulations on the submission!
Thank you very much!
what a delightful little jam gem. the setting was very charming and the graphics felt special... nostalgic in a certain way, that I can't really put my finger on. I also liked the unusal screen setup with half of the screen filled by the controls section. I think gameplay wise it could use a little more challenge, both on the controls side and on the level design, but it already is a lot of fun as it is.
Thank you for playing ;)
I really like the wiring/connection concept, that’s an interesting take on the theme! It would definitely be interesting to see how you could add a little more complexity to the connection mechanic as the main gameplay element, maybe with some more time and a complex level you could connect multiple nodes together or something? One quality of live improvement I would suggest is being able to toggle the movement on or off rather than having to mash the button (or having the on/off switch and a ‘pulse’ button for one cycle), since the mashing was a little repetitive. Very cool entry
Hello, thank you for playing. There was a plan to add another wire, that woud be collected and then used in another room, but I started building the game very late in the Jam bc of the busy week, so a lot was cut out of the plan. I totally agree on the suggestion to let the player move without breaking the mouse :) and that is already ready in the update that goes live after Jam ends.
This game fits the theme well! I did struggle a bit with the controls and was able to collect all the stars, but how do I collect the parts?
Hi, thank you for playing. Parts collects the same way as stars, rolling through them.
Interesting movement mechanics and take on the theme.
Wish the game had fullscreen though. There is a checkbox in the itch page settings to add a fullscreen toggle.
Did you opt for Unreal Engine 4 because it used to have web export?
Do you normally use 5.x? If so, how did you find the process of working in 4.x?
Hi, thanks for checking out. Yeah, I mainly jumped to the UE4 version because of web support. For small games like this, there is no big difference in engine workflow through versions, apart from UI differences. Itch.io's fullscreen toggle doesn't work on the UE4 game. I can add my own full-screen button messing with code in the HTML file, but that breaks canvas rendering a bit, adds a white vertical line on the right (you can check that in my other game "Under Review"), and while I found a workaround for this, that needed a bit of testing, and I didn't have time for this in the jam.
Wow, love this game. Using the connections theme just to move?! And a TV?! Seriously?! 😂. Lovely game, well done.
Wait till u see what my microwave can do :D Thanks for playing.
I didn't realize at first which TV I was supposed to be moving. I saw the floating, spinning, cartoon-y TV on the left and assumed that was who I'd control, but the movements didn't appear to be working. Finally I connected to a valid direction, and that's when I realized the actual player character was the 3D TV in the bottom right which I hadn't really noticed.
This movement system makes great use of the Connections theme, and works well. I did have a bit of issue sometimes with properly connecting the wire to the desired arrow, I found I had to click further 'past' my target for it to be recognized. I also thought, at first, that I could link up more than one arrow at a time for diagonal movement, but that doesn't appear to be the case.
I enjoyed the context relevant sound effects, the birds chirping when you're next to the window, or the knocking when you approach the door.
Since there's no time limit and not roving obstacles or enemies I was able to methodically collect all four stars before picking up the third and final piece to complete the game.
Thank you for the detailed review. Glad you enjoyed the game. I am gathering all the feedback given, and while I'm not planning to expand on the game further after the jam, I will definitely implement all suggestions and bug fixes given to me. Thank you very much ;)
Interesting way to move
Thank you for playing
Awesome little game. What a genius way to explore the room! Rolling the TV like that was so satisfying. The connections type for movement was a great feature as well. Initially I thought I wouldn't like it but after a couple connections, somehow felt great. I would love to have more rooms to explore. The concept works great and I enjoyed it. Great job!
Thank you for playing