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A jam submission

HopperflightView game page

Fly with ur rocket from A -> B
Submitted by Fletchi, EnzoLz — 6 hours, 36 minutes before the deadline
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Hopperflight's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#5782.1652.714
Story#6161.4811.857
Music#6171.4811.857
Aesthetics#6202.1652.714
Fun#6391.9372.429
Overall#6931.8232.286
Sound#7071.2541.571
Theme#7991.0261.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
3 (Enzo did soundtrack, AJ did level design, the rest me)

Did you use any existing assets? If so, list them below.
Menu hover SFX: litupsubway on Pixabay. Virtual Joystick addon: MarcoFazioRandom on GitHub, verletrope4gd: by Floorban, edited by me, Physics Collision Import Generator: Godot AssetLib plugin, low-poly space assets: Kay Lousberg / KayKit, TitleScreen Music: Enzo (Fwiend), Stylized Lava Shader: qkrooz from godoshaders.com

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Comments

Submitted

I tried in two different browsers (firefox & chrome) and on android phone, I've forever loading screen. Am I not qualified or what do I miss :(?

Developer

No, my Export Pipeline for HTML is just in mood for some pain the link in desc. works. Thanks for giving my lil project a chance?

Submitted(+1)

Sorry you didn't get the game working the way you wanted, rope connections with this rage quit mechanics sound fun. Always next time! Good job getting something out by the deadline. And cool to see something made in Xogot, though it didn't work on the itch page (I used your link in the description and that worked fine).

Developer

Thank you :3

Submitted

Nice game but probably needs some optimization. The game freezes my browser (Edge) twice, the first time was when I crashed into the rock and the second is when I landed successfully in the green zone.

Developer

Yes that’s just my lacking knowledge my next game will feature a loading bar wich will compile all the shaders, the game in general is optimized really poorly. Anyway thanks for the kind words :3

Submitted

I don't get how it's connections, I don't get why it's on xogot instead of straight up godot with a plain web export? but all that aside, once I clicked how to manage the first level I got the second one right away and felt quite skillful for that second.
it's an interesting game, it's worth giving it the technical polish for a working itch io web build, there's a definite market for this

Developer

I already explained like 90% of those complaints inside the game itself. Xogot was just the platform I chose, I wanted the challenge,not some cosmic accident engineered to annoy humanity.

And yeah, the theme was more of a bonus than a strict requirement for me. In the game I’ve also explained why the theme is not fitting. Glad the core concept still clicked for you though.

If you liked the idea, there’s actually another game here that’s basically my concept but way more polished. Mine’s more like the sleep-deprived prototype cousin that escaped containment.

Submitted

then keep explaining, sure to entice a lot of people that way

Developer

Yo what i was a bit meanie yesterday sowwwyy, I shoud’ve waited with replying a bit more than 20 mins after I wake up. ◕_◕

Submitted

your game page has the same charm .. I think it's not just morning grumpiness ;)

Submitted

Sorry, game crashed straight away.

Developer

What Version did you use? Ik that my Export pipeline for web is pretty bad but the version with the link in the description should work at least when I tested it, it doesn’t have working audio tho :(. The thing that works guaranteed is just getting the source code and trying it in Godot urself.