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CorruptedLink's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #480 | 2.051 | 2.571 |
| Aesthetics | #589 | 2.279 | 2.857 |
| Overall | #635 | 2.051 | 2.571 |
| Fun | #639 | 1.937 | 2.429 |
| Story | #646 | 1.368 | 1.714 |
| Mechanics | #694 | 1.823 | 2.286 |
| Theme | #769 | 1.254 | 1.571 |
| Sound | #781 | 0.912 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
KayKit Adventurer KayKit Skeleton protofactor Golem Synty Dungeons pack Pixabay - Demon Slayer
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Comments
The game jumps from "oh this is nice and easy" to "hey thats Soulslike" quickly. Too quickly. You can't upgrade or restore health (from what I have seen) so it's hard. It has the cute KayKit design and movements though so it's a little misleading.
Placing an abyss just behind a door is wicked.
I like dungeon crawling but I had preferred a less steep progression curve here.
Maybe the game meets the theme but the Golem prevented me from seeing that.
Thanks for the input. As I improve my skills Im more focused on design, feedback and balancing now. The hole was an accidently missed due to running out of playtest time.
Fun game, nice and simple. There was a couple of areas where you can just fall through. I not sure if that was intentional but you just keep falling. Death collider maybe is needed?
Missed bug unfortunately
Thank you for the game!
Easy to just start playing, which I like. The biggest problem was that I couldn't figure out how to block or evade enemies' attacks - So I was always almost dead already when facing the boss
Thanks. Forgot to put shift to run on the tutorial screen and adjusted enemy damage.