I'm gonna be honest. Because this not a full game the theme kinda off, but you still got point on that. However, what i really want to say it, the story and art style is absolutely great!
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King of the underground's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality & Innovation | #175 | 2.894 | 2.894 |
| Graphics | #176 | 2.851 | 2.851 |
| Audio | #180 | 2.532 | 2.532 |
| Overall | #207 | 2.728 | 2.728 |
| Fun & Game Design | #232 | 2.574 | 2.574 |
| Theme | #238 | 2.787 | 2.787 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/madpaladin/king-of-the-underground
Comments
The amount of work you put into all the art for your games deserves more recognition!
The visuals in this game are very unique, the gameplay is fun and the story is clear and intriguing. Great submission!
Nice game, with a great narration. It sucks that it has just one fight. But I won, my fists pack quite punch in them haha. Great Job!
Your game has a visual style that really caught my attention — it has something intriguing, and the narration is very nice too. I would probably choose a different kind of music, even though the current one isn’t bad; maybe changing it during combat or even earlier could improve the atmosphere.
I kindly ask you to try my game as well and let me know what you think. I had some issues because I accidentally deleted the original file, thinking I could still make changes during the voting phase. I had to reupload everything on itch.io. You can find it here: https://robylogic-71.itch.io/the-starbound-butterfly2
The voting is still on the main submission page. Thank you very much!
Thank you for giving the game a shot i'm glad you liked it! As the music goes i was trying to recreate those gritty guitar sounds you would hear on the old sega genesis games you can find some guitar tracks from genesis games and compare, when i was making it i was thinking it was a perfect fit for my game.
The hand-drawn art style is genuinely one of the most unique and charming things in this entire jam — in an age of AI art it really stands out that every frame was drawn by hand. The intro and story cutscenes are peak, and Adam's character had me invested right away. The corner pinning mechanic where you can wail on the opponent against the wall is a really fun fighting game touch. Can't wait to see this expanded with the planned 4 opponents — the foundation is solid and the vision is clear. Feel free to check out my sky platformer too 😊
There's no draw. We both died, and it displayed 'You Win' and 'You Lose' at the same time. Love the game. Nice work!
The game has a really cool story, the level-based fighting system is very good, and the art is original. It's a shame there aren't more opponents; I hope to play more of your projects and get an update on this one. Good luck and keep up the good work.
Please forgive any grammatical or spelling errors; I'm using a translator.
Loved the cutscenes to drive the story. But I do admit the gameplay was way too fast and ended too fast haha, maybe another more tougher opponent would be great. But overall, very nice.
i like the fact that it you have to fight like the concept it is another perspective of to the top i really like that
I love how you can just pin the NPC to the wall and bully them. Some see it as a bug I see it as a hidden feature. Love the art. Great work, and wish you the best!
rated, nice art. If you're not a fan of the windbreaker anime you probably will be if you try it
Haha you let me with blue balls. The fight was very chessy but I got a laugh.
Very stylish, good work!


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