It bugged out for me too sadly. I was interested in seeing where it goes
Play game
After You's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #75 | 3.524 | 3.524 |
| Story | #139 | 2.952 | 2.952 |
| Aesthetics | #167 | 3.667 | 3.667 |
| Overall | #184 | 3.476 | 3.476 |
| Mechanics | #226 | 3.238 | 3.238 |
| Fun | #254 | 3.143 | 3.143 |
| Music | #320 | 2.810 | 2.810 |
| Theme | #443 | 2.762 | 2.762 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Synty (Horror Mansion, Horror Carnival, Animation Base Locomotion), MoCap Central , Cormorant Garamond (Google Fonts), Horror Bundle Sound Effects by NUMI
Comments
Potentially a neat little experience! Unfortunately I ran into a couple of bugs, one of which sent me through the level and the number hotkeys to jump to levels did not work
This is a truly amazing game—I was completely hooked. I made it all the way to the final corridor and now I'm left craving more.
Finally a horror game from a jam that is actually going to stick with me... amazingly well done, simple and effective. Also, I love the Shining floors!
I went to the back rooms briefly and then fell out into the abyss after going through a door. lol. I need to see more of where this goes. One of the times when the hallway turned, I fell out into the abyss as well. I fell out of the level colliders a couple times and was like... I don't know. But I'm glad I continued to play it because then I actually got to the terminating hallway and to to experience some creepy sh*t before that point. lol!! Yo when I turned and saw that tricycle, I was like... "Oh hell no..." Half expected to see Jigsaw on it. I don't want to keep going on and spoil anything. But I'll just add that when I was a child I was forced to experience a haunted house attraction with walls that did something similar to that and I cried XD lmaoooo. . I think if you add a light flickering effect during that part and maybe some screen shake, it would cause much more anxiety. That is the perfect spot to really f*ck someone up. You absolutely need to do more with this!! We all need to see what happens after 1408. Do we ever catch up to our ghost?? Do we escape from this building, what the hell is even going on!?!?
The out-of-bounds falls are a known bug, collider gaps I didn't catch before the deadline. Post-jam priority.
The tricycle reaction is exactly what I wanted. And yeah, the closing walls screaming for flickering lights and screen shake, noted, that's going in.
As for what's next: you do keep chasing. Whether you catch up is the question the full version will answer.
super cool atmosphere! i los track of the person kind of quick but i enjoyed my play throughs! well done! i encourage you to expand on this game more, tons of potential!!
Nice job on the mood, I lost track of where I was suppose to go, but there's definitely something to push further. The rotating hallway got me :D
Like others have said, lots of potential. I also lost track of the ghost around the third hallway, and eventually got dumped out of the roof. I hope you finish it! I'll definitely be coming back to see what you do with it!
Great job. The game has good atmosphere and presentation. The controls were a bit funky. It's unfortunate you weren't able to finish it.
Visually my favorite so far, since I am a sucker for liminality. It has huge potential. I hope you can expand on the idea!
Visually my favorite so far, since I am a sucker for liminality. It has huge potential. I hope you can expand on the idea!
I'm a huge scaredy-cat when it comes to horror games, so I'm super grateful that there were no jumpscares. And for me personally, the atmosphere was scary enough :D
On my first run, I didn't follow her and somehow made it to the exit door without much creepiness happening. But on my second run, I found rooms 666 and 1408 and was a lot less lucky there 😅 Well done!
Hey this is pretty cool well done for finishing in time for the jam. while not complete as you stated its the effort and time put towards to get it to this state. well done. I look forward if you continue working on it or adding updates to checking out where you take it next. Ran well on web, had no issues.
is scary in atmosphere and does not use jumpscares which i like , my only critique is that the funny faces on the low poly model and weird SFX can make you snap out of the tension , amazing work GGs






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