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A jam submission

KungFu MailView game page

Soar above the sky to deliver a message
Submitted by Kir Firelight — 6 hours, 48 minutes before the deadline
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KungFu Mail's itch.io page

Results

CriteriaRankScore*Raw Score
Music#5051.9153.667
Sound#7181.2192.333
Aesthetics#7641.5673.000
Theme#7721.2192.333
Mechanics#7761.3932.667
Overall#7871.3932.667
Fun#7931.2192.333
Story#8200.6961.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
3

Did you use any existing assets? If so, list them below.
Interface and Items sounds pack, Audiora-Free Music Pack, KCISA-Korean Traditional Martial Arts, Material Function Collection, LowPoly Asia Style Environment, 2 in 1 Nanite Environment Bundle

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Comments

Submitted

I liked that you added a proper interface and lots of sound effects - even footsteps are included, which is great. Pretty much every action in the game has audio feedback, and that makes the game feel much more alive.

At first I thought the fire braziers on the level were checkpoints and that I would respawn there after falling into the void, but sadly not. In the end, the challenge of reaching the finish was too difficult for me xD

Fun game overall.

Developer(+1)

Thank you very much for your feedback. Yes! Checkpoints was the main thing my son wanted to add to red Tori gates but we didn't have time left for that. If we made a bigger project that would be priority #1. Thanks again!

Submitted

This was a really interesting experience! 😄 I especially liked the dash mechanic and the semi-visible platforms — they made movement feel fun and kept me paying attention to my surroundings.

I didn't quite catch the connection to the jam theme, but I still enjoyed playing it. Thanks for creating such an interesting project!

Developer(+1)

Thanks Windik! I'm glad you liked it. I would say the main connection to theme, pun intended, is delivering the message - connecting one person to the other:)

Submitted

Graphically, it's not bad. The basic idea is good, but it's hard to understand where you're supposed to go; the platforms are too transparent.

Developer(+1)

Thanks Kuraisora! Yeah, I agree. It was our first project for me and kids, we thought it would be cool like that but it's definately hard to see.