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(+2)

The core mechanic of earning more jumps mid-air is such a clever and satisfying idea — it perfectly fits the theme while staying simple to understand. The minimalist 4-color palette looks incredibly clean, and the way difficulty ramps up naturally without feeling unfair is really well designed. The checkpoint system with music timestamp saving is a thoughtful detail that not many jam games bother with. Really polished and enjoyable entry! Feel free to check out my sky platformer too 😊