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Oh, so you went and actually made a game for the game jam. Very ambitious and you pulled it off. I become invested when the story revealed its heart, I'd say my main complaint is that we didn't get to see the kiss at the end! I liked the writing and the puzzles scaled well in difficulty and never devolved into total "monkey wrench" logic. You fit the aesthetic of the time period just right as well. I only got stuck at the double drone part, because I didn't understand at first they were supposed to climb onto the roofs and a misclick saved the day. Undersea was an inspired choice for the limited setting, really kept the pressure on, if you'll excuse my pun. Nice work!

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Thank you! You are right about the 'ambitious'... haha! When I did my planning chart, I had little idea how much effort it would take to implement that much in such a short time span... 

Indeed, there was no kiss on screen this time.. haha 😜😜 Happy the story resonated with you! While writing is not my best skill, when you get to a certain age (I'm past my 40's haha) , you meet people and start to get how they think and talk, and I inspired myself with people that passed through my life.. And I'm cheezy and goofy myself, so it was fun to just play with the bickering.. 😜

The last puzzle was very rushed, so I couldn't calibrate things well, but I intend to go back and reword / rework the hints a little bit to make it a little bit less vague... but since it was a 'last puzzle' kind of thing, I also figured I should get away with something a bit harder.. haha

Again, thank you so much for the time and the nice words!