From the screenshots I thought I wouldn't like this game, but I loved it! Such a calm yet stressful pace, balance is out there. After some replays I realize there are several way to play it: even size boxes, maxing at first, and my favourite, creating small cells to trap lights there! Game feels absolutely polished and coherent. This is a solid entry and I would play it beyond the jam no doubt!
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Squareworld's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality & Innovation | #14 | 4.000 | 4.000 |
| Fun & Game Design | #16 | 3.846 | 3.846 |
| Audio | #47 | 3.308 | 3.308 |
| Graphics | #53 | 3.692 | 3.692 |
| Overall | #58 | 3.431 | 3.431 |
| Theme | #305 | 2.308 | 2.308 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/letipas/squareworld
Comments
The contrast of a calming, relaxing atmosphere with the genuine tension of keeping circles away from your square is such a brilliantly executed design — chill vibes paired with catastrophic consequences as one reviewer put it perfectly. The one button mechanic keeps it instantly accessible yet the risk-reward decision making and the randomness of the spirit adds surprising depth and strategy. The leaderboard is a great touch that gives it real replay value and the esoteric visual style is completely unique. Getting to level 6 feels like a real achievement — great work from a veteran of multiple GDevelop jams! Feel free to check out my sky platformer too 😊
Thanks for the complimentary and detailed review. Level 6 is a great result. I've never considered myself a GDevelop veteran because I mostly make crappy games for fun and have never made anything significant, but thanks again and I wish you luck with your game and as many downloads as possible on the Playstore.
i was surprized how fun and original this game is. relly nice work.it would be nice to retry the last level again, without playing the whole game from the beganing again
Honesty.. This is the most relax game I play.. All you have to do is not let circles touch one of square.. when you making them to 50% to beat level to next one.. You basically need to think how far circles are and when to make square at safe place away from circles.. If circles touch square.. Is game over.. There leader board too.. Which makes game more interesting.. Is pretty simple game.. But also what made fun game.. And Dosen't frustrated me at all like other games jam... Which get my respect :) .. Know.. I don't know if this loop game or this games actually end if you don't lose.. Since I lost I think around 4 or 5 level maybe.. Regardless.. good job for making this game.. And thank you for try out my game :)

Thank you for the positive and detailed review. My goal was to create a game that would have a calming effect and would not annoy the player when they make a mistake. Normally, after you pass level 6, the game sends a message that the task has been completed and the top has been reached, but since it is basically a high score chaser, it continues to level 7, which is repeated with each pass, but each time the opponents are faster. Thank you once again and congratulations for your game, which is not the best on Jam, but in my humble opinion, definitely the most fun of all the ones I have played.
Great job! I like the twist on the genre. Usually you want to hit the blocks, but in this game, you have to avoid them. Also, the music and visuals sets a nice tone.
A unique idea while still keeping things simple, I like that. Great job!
Unique idea. The music make it more relaxing. I tried to finish it but I was getting very impatient and after like 6 tries in the 6 level, I give up... Still I like the idea, good work.
This is a stunning game. I loved it. Chill vibes counterpoint catastrophic consequences in such a simple idea. Beautifully executed.
I really enjoyed it. The soundtrack and gameplay are very relaxing.
Hey man! I remember you from game jam 5! You left a really nice comment on my game "Teach Me Everything" on the day of my birthday, haha. It really made my day!
This is really tightly designed! There's a lot of depth and strategy here, I really enjoyed the risk-reward decision making, and the tension built from the randomness of the spirit. On the gameplay front, this is one of the best in the jam!
I really enjoyed the visuals, extremely esoteric and unique, and the wonderful soundtrack complimented it greatly.
All in all, a really solid effort on this one man! I look forward to your future work!
Really love the idea the game is super cozy and the mechanic is truly unique. I found myself trying to box up objects like I was attempting to create nuclear fusion in my Laptop. Spoiler: no fusion yet, but my determination is glowing. Great work!
Quite interesting game, the concept is sweet and nice. Visually pleasing. But I don't know if we're really into the jam theme, well I didn't feel it like that, but the game itself remains good.
A very simple and relaxing puzzle game it was easy to pick up and fun. Only problem i encountered was that when i clicked the level sometimes it would start to summon the glass cubes right away resulting in a game over. Great job overall!





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