Unfortunately, I didn't have time to implement the public lobby mechanism during the jam. ๐
You're absolutely right: if player 1 (the host) switches from one game window to another, the game controls will freeze. Since the jam deadline was very tight, I had to implement the game controls on the host side. After the jam ends, the game controls will move to the backend, and this bug will be fixed.
Thank you for trying out the game in single-player mode! ๐
If you liked the game's aesthetic, you can continue to follow the development after the jam. I plan to spend many hours fixing current mechanics, adding new ones, and polishing the gameplay experience to make the game even better. ๐