Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Closed CircuitView game page

A game about small robot who wants to restore energy
Submitted by Omar ibrahem — 42 minutes, 56 seconds before the deadline
Add to collection

Play game

Closed Circuit's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1403.6253.625
Aesthetics#2003.5623.562
Mechanics#2163.2503.250
Fun#2183.2503.250
Sound#2712.9382.938
Theme#2743.4383.438
Story#3212.2502.250
Music#5181.8751.875

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
The Sounds: Laser beam https://pixabay.com/sound-effects/film-special-effects-laser-beam-76426/ Engine https://pixabay.com/sound-effects/city-engine-6000/ Electric Zap https://pixabay.com/sound-effects/film-special-effects-electric-zap-001-6374/ The rest of the sfx generated using jsfxr

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

pretty engaging to figure out the most effective path. Movement could be a bit more fluid though, right now it's a bit delayed and made level 5 a lot harder than it should. Other than that, it's a solid puzzle game!

Submitted

A nice little project.  Others have said already any issues I had.

Thank you for the game!

Submitted

Nice little game good submission. My critiques would be to adjust the zap sound because to me it sounds more like a "loss" effect rather than a "checkpoint" in a way? Also I was a little frustrated with the buffered inputs. But solid game with a clear goal and executed well

Submitted

I really enjoyed this one!

The core idea is simple to understand but surprisingly engaging. Connecting the power towers while avoiding enemies made for some fun moments, and I liked how each level felt like a small puzzle to solve.

One thing I think could make the experience even better would be tweaking the movement a little. Since the player moves one tile at a time while the game continues in real time, there were moments where it felt a bit difficult to react, which occasionally took away from the otherwise thoughtful gameplay.

That said, I thought the concept was great, the levels were fun to figure out, and the connection mechanic fit the jam theme really well.

Great job on the submission!

Submitted

so I was doing good, til that laser level, doesnt seem like enough time to move around at all? Reading below others have beat it, Ill keep trying. gg I like it ty! 

Submitted

I like the aesthetic, but the movement sound is a bit annoying.

Submitted

The visuals are nice. Sounds is ok, but a little repetitive, music is sadly missing.

I think it was a weird choice having the player move in a "turn-based" manner while the rest of the game is real-time. It just make you feel sluggish and it's very evident in the last level.

Hope you will work to polish it some more.

Submitted

Beat it all. Fun game.

Submitted

Fun and simple, love it when I only need one hand to play.  I think the two biggest things that stick out for me is 1) no music and 2) input delay, though it almost feels intentional.  I think it could really help if you made the movement quicker and snappier, almost like a .3 second window where it whips into the cube and the user can rapidly tap them and feel each movement attached to each key press whereas right now, it feels like multiple commands get queued up and im waiting for them to execute.

As an added bonus, the way enemies have similar movement patterns, maybe when you add music you can add a rhythmic element?  I am getting crypt of the necrodancer vibes just waiting to be unleashed.  Nice work!

Submitted

not sure if it is bug or intentional or just my pc running slow but there was input delay in the last level which made it very difficult, other than that great game
 

Submitted

Ah man, I couldn't beat the lasers, lol :p but I love this game! very simple to pick up an play, great level design and very addictive. Brilliant work!

Submitted

Task Complete! :V
Also felt really short, but those lasers did trip me up a little.