The consistent aesthetics and art style give Pit Panic a really appealing and cohesive look — everything fits together perfectly. The music is a standout highlight that really enhances the atmosphere and keeps the energy up. The funny character design and the premise of climbing while shooting enemies is genuinely engaging and fun. Tweaking the gun responsiveness to feel less delayed and balancing the enemy spawn amount at the start would make the combat feel much smoother — having 3 eye enemies chasing you at once is quite the surprise! Great concept with a solid foundation. Feel free to check out my sky platformer too 😊