Project Overview: I am developing an indie horror/survival project in Unreal Engine 5. The core systems and mechanics are already functional, and I am currently focused on building out the tutorial map. I am looking for a dedicated 3D Environment Artist to join the team and help elevate the visual quality of the project.
What I’m Looking For:
- A 3D Artist skilled in modeling and texturing environmental props (horror/realistic style).
- Experience with the UE5 workflow (Nanite, Lumen, material setup).
- Ability to optimize assets for performance.
- A collaborative mindset: you will be working directly with the core build via GitHub.
Compensation:
- Rev-share (Revenue Share): This is a long-term collaboration. Compensation will be based on a percentage of the project's future revenue.
- I am looking for a partner who is genuinely interested in the project's success and wants to build a standout portfolio piece.
Why Join:
- The core systems (movement, interaction, etc.) are already built and tested.
- Organized workflow with clear tasks and version control (GitHub).
- You will have creative input on the visual development of the horror environments.
How to Apply: If you are interested, please send me a DM with:
- A link to your portfolio.
- A brief mention of your experience with Unreal Engine 5.
- Your availability.
Looking forward to hearing from you!