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Job Posting: 3D Environment Artist (Rev-share)

A topic by NO-EXIT-INTERACTIVE created 68 days ago Views: 124
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Project Overview: I am developing an indie horror/survival project in Unreal Engine 5. The core systems and mechanics are already functional, and I am currently focused on building out the tutorial map. I am looking for a dedicated 3D Environment Artist to join the team and help elevate the visual quality of the project.

What I’m Looking For:

  • A 3D Artist skilled in modeling and texturing environmental props (horror/realistic style).
  • Experience with the UE5 workflow (Nanite, Lumen, material setup).
  • Ability to optimize assets for performance.
  • A collaborative mindset: you will be working directly with the core build via GitHub.

Compensation:

  • Rev-share (Revenue Share): This is a long-term collaboration. Compensation will be based on a percentage of the project's future revenue.
  • I am looking for a partner who is genuinely interested in the project's success and wants to build a standout portfolio piece.

Why Join:

  • The core systems (movement, interaction, etc.) are already built and tested.
  • Organized workflow with clear tasks and version control (GitHub).
  • You will have creative input on the visual development of the horror environments.

How to Apply: If you are interested, please send me a DM with:

  1. A link to your portfolio.
  2. A brief mention of your experience with Unreal Engine 5.
  3. Your availability.

Looking forward to hearing from you!