Play game
Cloudy Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #38 | 3.812 | 3.812 |
| Overall | #127 | 3.075 | 3.075 |
| Originality & Innovation | #133 | 3.062 | 3.062 |
| Graphics | #134 | 3.125 | 3.125 |
| Audio | #158 | 2.625 | 2.625 |
| Fun & Game Design | #194 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/2dabi/cloudyday
Leave a comment
Log in with itch.io to leave a comment.





Comments
Is there a saw to survive the red cloud it seems like a homing missile which insta kills me. But overall a solid game fun too.
Really amazing, love the idea, it reminded me of Doodle Jump. The enemies come a bit too fast sometimes, but it’s manageable. The power-ups, however, like to spawn far away, and the movement accelerates so quickly that by the time I get there, I feel like I’m playing tag with them. Still, great work!
Creating your own pixel art for a jam game takes real dedication and it shows — the character and cloud designs are really charming and give the game a lot of personality! The Doodle Jump inspired gameplay is fun and easy to pick up, and tracking both height and health gives it a nice sense of progression and challenge. The health and height display following you around is actually a creative design choice that makes the HUD feel alive. Smoother character acceleration would make the movement feel even more polished. Really enjoyable entry — great job! Feel free to check out my sky platformer too 😊
Had a lot of fun playing this one! You did a great job :)
Thank you!
aww.. cute! that was a clever take just needs to be a little more forgiving and you should hide the cursor in the game scene.
Thanks! But how can the player aim without a cursor? Or what do you mean?
Nice job creating your own pixel art! The game looks very charming and reminds me of Doodle Jump, which was a great game too. I like how you kept track of the height and health, but did I notice that those items would move a little when I would jump. You can create a new layer in your project, make sure it's on top of the base layer, and then move the health and height objects to that layer. This will prevent them from moving. To keep things organized, you could name that new layer something like "HUD". If you have any questions on how to do this, let me know, I can help you. But overall, nice job and congrats on your submission.
Thanks a lot! About the height and health - I thought that if I did it this way, it would look interesting because it is follows you. Also thanks for explaining, maybe I will make it non movable if it is annoying .
The pixel art is beautiful and the gameplay is also cool Good game
Thank you!
Decent game. I think the acceleration the character is a bit much, would be better as one set speed or a more smooth acceleration. Still, good work!
I liked the character idea, good game.
Thanks!
FUN GAME 🔥 YOU CAN ALSO TRY MY GAME AS WELL , HOPE YOU WILL ENJOY❣️
you can use layer to make the ui stay in place