Congrats on the result! This played well and was well paced and thought out, perfect size and execution for the Jam. Nailed the theme too obviously! Well Deserved!! Hit me up if you ever need some pixel art assets!
Play game
Detached Re:connected's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #4 | 4.382 | 4.382 |
| Fun | #6 | 4.412 | 4.412 |
| Mechanics | #6 | 4.412 | 4.412 |
| Theme | #28 | 4.500 | 4.500 |
| Aesthetics | #34 | 4.265 | 4.265 |
| Sound | #49 | 3.647 | 3.647 |
| Story | #51 | 3.647 | 3.647 |
| Music | #85 | 3.618 | 3.618 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Art Character & UI Art — Slothmonger Tileset — Wrabit Art (wrabitart.itch.io) Audio Sound Effects — Kenney (kenney.nl) Music — Noire Music Bundle by Jacoblivesmusic (gamedevmarket.net/member/jacoblivesmusic) Font Fulturise Hollow by Magiztacraft (fontspace.com/magiztacraft)
Comments
This was a great platformer! LOVE how you interpreted the theme!
Mechanics are super cool and original and work great with the level design!! ✨✨😊
I wish I had more time to play it before the deadline, but I managed to get legs, arms and body.. hehe
will come back another time to see how this unfolds!
Great job!! ✨✨😊
The concept of putting yourself back together is genuinely brilliant. Starting as just a rolling head is a strong, memorable hook, and the steady introduction of traversal abilities makes the progression feel natural and rewarding. It creates a clear sense of growth, as if the character is physically and mechanically becoming more complete with each step.
such a cool idea! it was so lonely without a body :( im so happy i reattached hehe
great mechanics, well done!
That's excellent, great mechanics and good level progression. Love restarting from previous computer, saves so much frustration. Had one minor bug, couldn't release my head at one point. Really well done!
Being able to attach and detach different things is really clever it allows for a lot more versatility in the puzzles you can make. I hope this becomes a full game if y'all are still having fun making it.
Very nice! A little bit difficult (RIP space key :P). You should make it a full game!
The beginning immediately hooked me 😄 I really liked the story setup and especially the little cute orb/creature. At first I thought the whole game would be designed around controlling that little ball, and honestly I loved that idea.
After that it became more standard movement gameplay, and later I got stuck on a ladder because I couldn’t figure out how to move sideways off of it, so I wasn’t able to continue further 😅
Really cool pixel metroidvania! And not only because I love this genre, but because I loved atmoshere and concept of head detaching. Some ideas to consider - MORE parts to find,connect,replace to give you extra powers - temporary or constant! And a bit more sounds would help to feel the level more.
P.S. Seems you have a bug - if you die (lets say when you detach you head, miss the text how to teleport your head and accidentally roll to the deep down :D), then you respawn at first checkpoint and detaching stop working.








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