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Pushing Through It's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #2 | 3.200 | 3.200 |
| Enjoyment | #4 | 3.200 | 3.200 |
| Overall | #4 | 3.000 | 3.000 |
| Theme | #5 | 3.400 | 3.400 |
| Graphics | #9 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i genuinely enjoyed this game so much, more than some of the more polished games. i assume you made the music yourself as well, and it sounds great! only critique is that the sandstorm get exponentially stronger which means once you lose your momentum there's no way to get it back and i have to physically reload the game. instead, you could make it so that when the player gets hit, either the wind slows back down or the game restarts.
its actually random, it could get more strong or less, what part did u get to
I like how the wind/momentum physics make it so that I move much quicker up and down than I do forward. It makes for an interesting control scheme.
I don't like that it takes me more than 10 seconds to move at all. It feels like a glitch.
I also don't seem to be able to get my momentum again after hitting something. Once again, that feels like a glitch. Maybe these are glitches. Not sure.
not glitches, features
you successfully made me rage. did take a bit of trial and error to figure out how to gain momentum so maybe put that in the description
oki
yo i updated the game so now the music plays!!
I thought this well interpreted the theme of the jam. But I feel obstacles blend in too much and do not stick out, which can just be annoying because you just sometimes don’t see them before it’s too late
yo i updated the game so now the music plays!!