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The cinematographic lighting in this game is absolutely stunning — using GDevelop's lighting features to create that dark cave atmosphere with the lantern as your only light source is genuinely top quality work. The mechanic of throwing your lantern to use it as a double jump is such a clever and creative design choice that adds real depth to the platforming. The art, animations and sound design all come together to create a cozy yet tense atmosphere that reminds people of Hollow Knight and Silksong. The fact that you heard player feedback and quickly added touchscreen and gamepad support shows real dedication. Submitted with 5 minutes to spare and it's one of the most polished games in the jam — incredible work! Feel free to check out my sky platformer too 😊