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404: Exit Not Found's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #51 | 3.647 | 3.647 |
| Theme | #58 | 4.353 | 4.353 |
| Mechanics | #103 | 3.676 | 3.676 |
| Sound | #106 | 3.412 | 3.412 |
| Music | #115 | 3.529 | 3.529 |
| Fun | #127 | 3.588 | 3.588 |
| Overall | #146 | 3.618 | 3.618 |
| Aesthetics | #243 | 3.441 | 3.441 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
color palette - Imphenzia, lofi loop hip hop (game music) - omfgdude , ujio (boss fight music) - cinameng , menu icons - flaticons , Sfx - pixabay, ColorSkies - Pulsar Bytes
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Comments
pretty neat chill sidescroller! I had a good time playing it :)
AIDEY NOOO!!
Ahem. Anyways. I thought the game was pretty cool, and the “stuck in the game” plot line was a nice touch. I really liked the 2.5d navigation and cord/outlet visuals, real nice!
Thank you for playing <3
really enjoyed my time with this game, including the dramatic boss battle.
one thing, that really stood out to me was this interesting contrast between your super simple assets and how purposefully you designed the stages and framed the scenes with them, how well your camera is placed and controlled etc. it's like the opposite of what unfortunately often happens at game jams where people use commercial assets and then place them awkwardly or incoherently. gave me real INSIDE vibes (the game).
the constant combat gets a bit frustrating over time, but I understand why it's there and that there's a ton of things in the game that needed to be developed as well, so it makes sense to keep it simple.
thank you for your kind words. Glad that you enjoyed playing it .
the plugging connection mechanic is such a nice concept fr
Fun game, the enemies were sometimes a bit much, but I like the plugs mechanic :P Looked nice, sounded nice. Well done!
I really liked this game. The ending was very climactic and I was very invested.
The story is also interesting. I think this concept has room for more interesting puzzles as well. Great job!
I had a great time playing this!
The plug connection mechanic is a really clever interpretation of the jam theme, and I liked how the puzzles and platforming worked together throughout the game. It always felt like I was making progress and discovering something new.
The story was also surprisingly engaging, and I found myself wanting to keep going to see what would happen next. The overall presentation, music, and level design came together very nicely.
I especially enjoyed how clear the objectives were and how naturally the game introduced new ideas as it went on. It made the experience feel smooth and enjoyable from start to finish.
For a solo jam project, this is a very impressive submission. Great work, and congratulations on the game!
The game felt fun, and the story was decent. However, the third level felt like enemies were just spawning wave after wave. I am not sure if that was intended, but I felt difficulty jumping a little between 2 and 3. Overall, I give this game a solid 4.5 out of 5 rating.
Fun game. I liked the story, and the levels were nice and challenging. My biggest critique is the fact that it was not explained anywhere that the character attacks in the direction of the mouse, as it took reading the other comments on this page before I figured out how the attack worked. Besides that, I thought it was a good game.
Nice platformer! Only issue is the mouse turn to attack, I was expecting to attack in the direction I was running to. However once we get the grip, it's kind of useful to attack while fleeing. Nice job!
The mouse turn is my only issue. took a while to adapt to. Otherwise this is awesome
good game, platforming is nice, plug mechanics were great. Enjoyed it