A full space sports league game with working team AI, enemy AI, zone capturing mechanics and polished menu transitions in just 9 days is genuinely impressive — the ambition here is way higher than it first appears! The sound design, artwork and UI are all excellent and the Subspace Continuum vibes are strong. The tutorial at the beginning was really helpful and appreciated. Reducing the turn sensitivity and adding a zoomable minimap showing all zones would make the experience even smoother — and it sounds like both are already on the post-jam update list! Really solid and complete feeling entry. Feel free to check out my sky platformer too 😊