Play game
Don't Cry, Little Demon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #29 | 2.789 | 2.789 |
| Special Object Implementation | #40 | 3.053 | 3.053 |
| Overall | #51 | 2.447 | 2.447 |
| Visuals | #51 | 2.421 | 2.421 |
| Theme Implementation | #54 | 2.474 | 2.474 |
| Gameplay | #55 | 2.000 | 2.000 |
| Fun Factor | #56 | 1.947 | 1.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The theme is Necromancy and the special object is Milk. Both are woven directly into the core gameplay loop rather than used as decoration. The entire premise starts with a botched necromantic ritual that summons a Baby Demon. The Necro-Cow is an undead creature kept alive through dark magic. The milk it produces is necromantic in nature — the only substance capable of keeping a demon of the underworld temporarily satisfied. Every single run comes down to harvesting that milk and delivering it in time. Without necromancy there is no cow, without the cow there is no milk, without the milk there is no game.
What tools and 3rd party assets did you use?
Godot 4 — game engine
Blender — 3D environment and asset modelling
Royalty-free audio — footsteps, landing, baby giggling, baby crying, baby scream
Poly Haven — night sky HDRI
Ambient CG — textures
How did you use generative AI? (If you did)
Claude (Anthropic) was used as a coding mentor and pair programmer throughout development. It helped with GDScript architecture, debugging, and refactoring. All gameplay decisions, design choices, and creative direction were made by me. I wrote and understood every line of code — AI was a learning tool, not a code generator.
Leave a comment
Log in with itch.io to leave a comment.






Comments
the jump scare is actually terrifying!
I saw the jump scare coming which apparently didn't matter I still jumped pretty creepy design good job
PLEASE KEEP THAT BABY AWAY FROM ME
this is terrifying please help me the baby is not human
a pretty scary horror game
I will hear the cries in every moment of my life i think
*Scream warning* For future players, turn the volume down ;p. Overall pretty cool! For my thoughts: I think a progression of events happening, like maybe chores your father had left you or some other set of tasks leading up to the reveal of the baby demon would be cool and a way to build suspense. Then the player would feel more anxious about keeping the baby fed. Congrats on the submission!
Did not expect to suddenly be transported to 2005 youtube with a jump-cut to screaming >.<
!!Screamer warning!!