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Wheelie's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Was the improvement accomplished | #1 | 5.000 | 5.000 |
| Overall | #2 | 4.200 | 4.200 |
| How sufficient was the improvement | #3 | 4.000 | 4.000 |
| Does the improvement move game in the right direction | #4 | 4.500 | 4.500 |
| Was the improvement free from bugs | #5 | 4.000 | 4.000 |
| How creative was the improvement | #6 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Describe the improvement that you have been working for this jam
Making more levels, game menus, and adding accessibility options, such as changing resolution and volume settings.
Describe your game in one sentence
You're a wheel and have to solve simple puzzles to roll to the finish.
What feedback are you looking for
Mostly just overall feedback for if the game is good, if people like it, and if people want more features.
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Comments
Fun little game but I'm curious to what your goal is? Some sugestions, I would change the level menu, you have the level buttons on these chains and my brain imediatly went those are locked. Maybe changing the color on them or smth would help. zoom out would be great. I also think you could stretch the levels, since you are a wheel I would like to go speed but i got to stop every 3 seconds to open a door. just give some race track stuff or just space out the buttons a bit more
Thanks for playing and for the feedback! For one, the chains in the level menu are just there so that it doesn't look like the buttons are floating in mid-air, and each button has a label under the name that says either Not Played or Played, so there would also be no point in changing the color of the button for visually notifying the player that they have/haven't played a level before. In all honesty, I forgot to add sections where the wheel moves quickly, because I was more focused on the game's puzzle genre rather than it being a speedrunner. Making each level longer would also be a considerably large amount of work, so it may not be done. And also, a quick question, but what do you mean by my goal? I don't understand what you're referring to by that, but if it's game changes-wise, then I just look to make a good experience for all players to have while playing.
As they said in the comments, having a larger perspective could be cool, also I thought I would like to have some kind of mechanic that pushees the wheelie, like an impulse to make more variation on the levels
Thank you for playing! I'll take note of that.
I really liked the idea. I think would nice to have larger perspective to be able to see where the wheelie goes.
Thank you for playing, and for your feedback!