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A jam submission

NecromancyLaitView game page

Submitted by Adri1_1 — 5 hours, 6 minutes before the deadline

Play game

NecromancyLait's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#790.3541.000
Audio#790.3541.000
Fun Factor#800.3541.000
Visuals#800.3541.000
Theme Implementation#810.3541.000
Special Object Implementation#810.3541.000
Overall#810.3541.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You play a necromancer in a cemetery. The core mechanic is pouring milk
on corpses to resurrect them as allies that fight enemies for you.
Milk bottles are scattered around the map as a limited resource you
have to gather. Both the theme (necromancy through resurrection) and
the special object (milk as the ritual ingredient) are central to
the gameplay loop — you literally cannot progress without using milk
on the dead.

What tools and 3rd party assets did you use?
- Engine: Godot 4.6
- Pixel art assets: 2D Pixel Dungeon Asset Packv2.0 from itch.io
(Dungeon Character + Dungeon Tileset)
- Sound effects: freesound.org
- Music: opengameart.org
- Code: written from scratch in GDScript

How did you use generative AI? (If you did)
Used Claude AI as a coding assistant to help write GDScript boilerplate
and debug issues. All code was integrated and adapted in Godot by me.
No AI was used for visual or audio assets.

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Comments

Submitted

You gotta set the game to public or we can’t play it.

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Submitted

Um the page isnt public