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Grilled Poppycock's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #3 | 3.944 | 3.944 |
| Presentation | #4 | 4.333 | 4.333 |
| Overall | #5 | 3.833 | 3.833 |
| Concept | #6 | 3.944 | 3.944 |
| Enjoyment | #23 | 3.111 | 3.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DimkaDimkin08, F12Enter_, NETIK
Software used
Unity, Krita, IbisPaint, Audacity, Blender
Use of the limitation
Main goal of the game is to lock in the mechanics player has; The main character is locked in a world of wonders.
Cookies eaten
58
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Comments
Really awesome game!! The visuals are incredible, super polished, and the animations as well. I liked the combination of perspectives and art styles, and everything together really made it feel a bit like a fever dream in the best way. The sound design was also really cool and engaging. All together, a incredibly creative entry! Great work!
I'm absolutely floored by the presentation on display here, the environments! animations! you even had a scripted cutscene at the start!! you've absolutely delivered on the theme of the jam, the worlds were really strange and wonderful.
Mechanically I wouldn't have minded a few more puzzles, but that's mostly my preference. The strength of this game is it's narrative and presentation, and on that! Isu does have quite a few funny lines, but I felt like he could have had some more varied reactions to the otherworldly phenomena, and more of a back and forth with the NPCS, a bit more to his character. An adventure game protagonist who's painfully incurious leaves me wanting a bit for more knowledge about the worlds and their inhabitants, especially since it seemed like there was more stuff going on!
Great use of the limitation, I was really surprised by how many mechanics you could strip out and still have the game function. I was a bit puzzled by the throwing cards to interact, but that makes a lot more sense after the second world. Phenomenal work to the whole team on this one!
Thanks for your feedback and for taking the time to leave such a detailed review!
We'd actually love to add more puzzles, dialogue, and NPCs too.
But we were running out of time before the deadline...
Also, I had to replay the game because I thought this guy was Edwin from Secret of the Mimic lol, but anyway, GREAT Job!!!
Thank you !!
I had a lot of fun drawing the character sprites for the third-person part of the game :D
Thanks for the feedback !
Person who made character design here. In fact, this npc was ispired by Edwin
i love this the design the concept is so great this will definitely be on the top in this jam great work!
Thank you!
Gem alert
Wow, thanks!
Maybe the real treasure was the friends we locked in cages along the way. 😊
Haha, thanks for playing!
I'm almost 100% sure that this game will win the jam! The use of limitation, the concept, the presentation, etc. is all nearly PERFECT. The only thing that i unfortunately didn't like that much was the excessive amount of swearing. I get that it's a part of the main characters personality, but too much salt ruins the dish
Thank you very much for your feedback :D
Fun game. Only thing I have to say is that I think it would have been better if locking the different things away had more of an effect, such as having to deal with the fast platforms without the clock dude. The switch from third to first POV was fun, though the 3rd POV was a little buggy. Overall 4/5, good job.
Thanks for the feedback ! We've fixed the issue with the third-person view ;)
Super duper creative game with a character that has a spunky personality, the fish and the birds are my favorite
Thank you !