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Block By Block's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun & Game Design | #6 | 4.059 | 4.059 |
| Theme | #6 | 4.294 | 4.294 |
| Overall | #6 | 3.847 | 3.847 |
| Originality & Innovation | #11 | 4.059 | 4.059 |
| Audio | #49 | 3.294 | 3.294 |
| Graphics | #78 | 3.529 | 3.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/plat4mer/block-by-block
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Comments
Wait WHAT, 6th PLACE??? Well i guess that means 1 final update. Won't be in the next week or two as I've got exams but it will come ;D Thank yall for playing and voting.
The concept of stacking falling blocks to build your way up while also fighting bosses with the mouse is such a clever and layered combination — it genuinely feels like nothing else in the jam! The interactive main menu that secretly acts as a tutorial for catching blocks is a brilliant and thoughtful design touch. WatsonZzz nailed it — there's a real Tetris-like anxiety hoping for the right block to drop next that makes it genuinely exciting. The second boss patterns were really well thought out according to players who made it that far. The wacky physics adding to the rage is clearly an intentional and fun choice! An endless mode post-jam would make this incredibly replayable. Great work! Feel free to check out my sky platformer too 😊
thanks a lot!!! I really tried to make a game with as little text as possible while explaining the games gimmicks and premise through gameplay. Great to see that aspect appreciated. :D
It’s actually a game of luck! Just like Tetris, there are moments when you really hope a certain block will drop next.
It’s fun, challenging, and really enjoyable to play!
Thanks so much, really appreciate you completing the full experience. Although there are major luck aspects to the game, it comes down to quick thinking and strategy. I can beat the game first try with any of the blocks i receive. Anyways, thanks for playing!!!
Also ye thats a bug. For me if found it hard to pull off so i thought that it wouldn't be to much of an issue while playing.
I've just deleted the post just so that someone doesn't try to cheese the whole game with it ;D
Noted XD
XD
That's a very clever game idea! I love it! Cubes' physic is sometimes a bit wacky, but still, solid work!
The wacky physics is what makes it rage inducing :)
wooow, incredible game
:D
Amazing concept, Specially the boss fun design art style is pleasing to the eye as well. you can futher expand on this after the jam
Thanks, will make an extra update adding the endless and fixing a few bugs and tidying up the game a little. If it ranks solidly ;)
Fun game! Cool bosses and concept, but pretty hard to control at first. Well done!
Thanks a lot! Just wondering how far you made it into the game?
Take’s time getting used to but it’s worth it. Great game!
Thanks, the difficulty can vary depending on how much experience you already have with platformers. Adding the mouse in was me adding an extra layer of depth to the going up gameplay which definitely makes it difficult for people to get used to. Which is the point ;D
if you have time, rate my game, many thanks.
LOL Already have
I need to get my raters straightened out, LOL
Really liked the game and its main menu that you could play the game while choosing the level
Thanks, although it took a bit of time to make it acts as a fun interactive tutorial to help people learn that blocks fall from the sky and you can catch them. ;)
I did not expect the difficulty and the bosses. It was pretty well made, good work. I liked the concept a lot.
Thanks, how far did you make it through the game?
W3, I will try again tomorrow
:D thanks, also was boss 2 to difficult? i wasn't able to play test it enough to finetune it.
the second boss was hard but in a good way, the patterns were really well thought.
Thanks, also played you game and it was really solid. To short tho :D
Good and hard game. Got it to level 2-1, my rating: Fun 4, Audio 3, Graphics 3, Idea
23, Theme 4.Really interested to know why you have ranked the idea as a two. It feels a little harsh as I've never seen a 2d game incorporate the mouse in attacking the bosses and collecting blocks quickly to pillar up(The game also has the water and spike gimmick which i feel expands on its identity and idea). Just a thought. Anyways thanks for rating my game ;)
Sure it contains many unique features (I'd really like the bosses), but I've already seen a few games where you are stacking blocks (I don't remember exactly which games, but I've also seen one where the character needs to get up) in the previous GDevelop BIG Game Jams.
But I've updated the idea rating to 3 as the boss fights (and also a few other features) are really good and unique. Great work!
TY, I have yet to see another one of the stacking games but i appreciate you going back and updating the score!
really interesting concept. The art was very well made and the gameplay was very fun.
Thanks ;)
Thanks for trying out my game