My goal was a working Unreal Engine HTML5 build, and hopefully a course. I got both, so it is fine.
I know I didn’t do my best because I didn’t use all time for the jam, but I also wasn’t planning to do game jams this year at all :D I already have extensive jam experience, my goal currently is to work on my “serious game”. Didn’t even plan to touch HTML5 after last year’s attempt, but it happened during the jam for no reason…
I know all my weaknesses, but I covered my last years’ issues well this time, so it is all good. It was also funny how my games are lore heavy usually, and here I had zero lore whatsoever.
This is my 13th jam so I’m super chill about results and everything else related to it. Just vibin’