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Dungeon Manager's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #11 | 4.053 | 4.053 |
| Overall | #24 | 3.408 | 3.408 |
| Enjoyment | #37 | 3.105 | 3.105 |
| Concept | #48 | 3.316 | 3.316 |
| Use of the Limitation | #51 | 3.158 | 3.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
JazzyAz
Software used
Godot
Use of the limitation
You manage a group of monsters, which are typically the enemy.
Cookies eaten
A bag of shrimp crackers
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Comments
What a lovely artstyle, really cool. Good management game overall. As for me it will be more intuitive if i could see the last dialogue and have "yes" and "no" buttons, but its a minor, anyway very good work!!!
I loved how your choices make different outcomes in the future, each one having unique messages and interactions with other characters. That definitely makes the player to replay the game to get all possible replics.
Game looks cute, story is nice.
For me it was not clear what decision would do what. I went broke pretty fast.
One more mechanic would help the game feel more complex.
Cute concept
The color pallette choice is *chefs kiss* delightful! Love the pixel art so much
The game is really fun ahah I love the graphics!
Simple, cute game! I love the art style! I felt so bad rejecting some people, but it was hard to keep a balance between G and Morale. Seemed too short, I want to see more!
Thank you so much!! Glad you enjoyed it. I originally meant for the game to last over the course of a week instead of just one day but I totally ran out of time haha. I’m thinking of expanding on the game post jam - we’ll see!
This is soooo cool! The art style has such a retro vibe
I LOVE the art for this one! Gameplay reminds me of Sort the Court, in a good way
Super cute and though I was a enemy manager, I felt rather caring for the dungeon critters. Love the visuals! My only peeve is the controls, either button clicks would be prefered or more comfortable placement for the hands.
Glad you enjoyed! Do you think Z/X would make more sense for controls? In hindsight I should also have done buttons you could have clicked.
Has very good pixelart vibes, and really appreciated the text speed option to make dialogue faster :)
awesome game! i like the art and the mechanics is easy to understand, the game fits well with the theme and limitation. Enjoyed playing this one! congratulations! keep it up!
The graphics are so vibe-y!