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A jam submission

System Breach CheckersView game page

Playing against yourself can't be hard, right?
Submitted by Agavius — 17 hours, 44 minutes before the deadline
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System Breach Checkers's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#283.2733.273
Presentation#293.5453.545
Overall#313.3183.318
Concept#453.3643.364
Use of the Limitation#553.0913.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1 - Just me

Software used
React + Vite -> HTML5/JS

Use of the limitation
You have to control your enemy as well as yourself, the classic checkers rules may force you to do a move you didn't want to do.

Cookies eaten
Like half a cake? -> 4 pieces(?)

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Comments

Submitted

The graphics are really cool, I really liked the concept too! The music is 10/10. I'm not into chess, so I'll like checkers too! I'll give you a good rating so you can reach the top! Bro, I'm counting on your kindness. I really need a rating to reach the top, I hope you'll check out my game! :3 Good luck!
Submitted (1 edit) (+1)

Very smart one, even if you play both sides try to not lose to checkers rules, almost creative, artstyle is decent, good work. Special credits to music - its godly!!! 

Submitted(+1)

It's a very engaging game, the design is good, the music is a whole other story, it's really well done.

I saw what you wrote, it sounds so good I was shaking my head.

Submitted(+1)

It's a very engaging game, the design is good, the music is a whole other story, it's really well done.

I saw what you wrote, it sounds so good I was shaking my head.

Submitted(+1)

I liked the design of this game. Feels like you are a secret agent, neutralizing threats on your system. I especially liked the techy description of each action, as well as the techy UI; especially UI. It's very well made.

 The only thing I can note about design, though, is the music choice. I expected something 'stealth-y' music, not casual music from arcades.

The gameplay was fun, despite its simplicity. Who would have thought checkers could be that fun? But I have to admit, the first 4 levels were easy. I think you should add more secondary (or even mandatory) objectives, just like in the 5th level. For example, lose only 1 chip, or promote a king to the enemy, etc. You can even make a level where every enemy chip is a king. That would certainly be challenging!

In conclusion, a great game with amazing design and fun gameplay. Needs some work on music choice and more challenges.

Submitted(+1)

I feel like it's too easy? You're playing checkers, but you can control the enemy's pieces

Developer

Hi, thank you for the feedback and I totally agree!

Level design fell a bit short I fought alot with the UI. May I ask, did you play Level 5 and if yes what did you think about the difficulty of that level?

Thanks for playing :)

Submitted(+1)

There are levels????

Developer

I guess making that more clear is something that could be improved :D

Submitted(+1)

Is it too late to play the rest of the game now? Whatever the answer is, I just did. This is probably my favorite game so far.  Well done!  I didn't actually finish level 5, (I kind of did, but I promoted my last piece). Maybe later.

When there's multiple objectives, the second one gets cut off, so I can't really read it. I still know what the level wants me to do though

Developer

Thanks for giving it a new try :) Glad you enjoyed!

I am not to happy with the right side UI. If I get the chance I would probably recreate the game in Godot to help with different view-sizes.

Submitted(+1)

Amazing! I really liked the concept and the execution was on point!!! I lost track of time a little while playing lol. Great job!!! The music was rad also

Developer

Hi and thank you for the kind feedback!

May I ask what you thought about the difficulty? Should I make the levels (especially 2 - 4) harder?