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A jam submission

Out of SyncView game page

Control synchronized characters, push boxes, merge their abilities, and solve handcrafted Sokoban-style puzzles.
Submitted by Hugging Cactus — 21 hours, 24 minutes before the deadline
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Out of Sync's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#213.7063.706
Enjoyment#273.2943.294
Presentation#333.4123.412
Overall#333.3093.309
Use of the Limitation#702.8242.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Hugging Cactus

Software used
Godot

Use of the limitation
All characters move simultaneously. Every action that helps one character can make things worse for another. The puzzles are not only about overcoming the level itself, but also about overcoming the consequences of your own inputs. In that sense, the player is their own enemy.

Cookies eaten
no cookies, but half a pack of pistachios

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Comments

Submitted(+1)

Hey I really liked your game. The concept is unique. The difficulty ramps up quickly when you have more than 2 balls. But the concept is fun and goes along with the control theme. 

Submitted(+1)

Great game. But the learning curve is a bit too much for my brain lol

Developer(+1)

Thank you for playing my game! Regarding the difficulty, I think I will definitely lower the difficulty of some levels in future updates or add difficulty options for players to choose from. I'll do my best to make the difficulty curve smoother and improve the overall player experience.

Submitted(+1)

Very nicely designed puzzles. I loved the idea of having to control 2 or more ball things at once. Very fun and unique. Only downside was some SFX are quite jarring, so maybe use sin waves or smth like that to make it easier on the ears. But overall, really fun and creative, with good game design and I enjoyed a lot!

Also this is my first game jam, so if you have time, I’d really appreciate a rating and any feedback for my game too. Thanks!

Developer

Thank you so much for playing my game and for the detailed feedback! I'm really happy that you enjoyed the puzzle design and the mechanic of controlling multiple balls at once. That idea was the core of the game, so it's great to hear that it felt fun and unique.

I think you're absolutely right about the audio. I actually had the same feeling while testing the game myself. I'll replace some of the current sound effects with more suitable ones in future updates to make the experience more pleasant.

Also, this was actually my first game as well! I had a chance to play your game, and I really enjoyed the shooting mechanics. Congratulations on finishing your first game jam project, and thank you again for your support and feedback!

Submitted(+1)

Loved it! Some of them were tricky to get right a hint system would be nice, good work :D

Developer(+1)

Thank you for playing my game! I'm really glad you enjoyed it. A hint system is actually a very good suggestion. I'll definitely consider adding one in a future update to help players who get stuck while still preserving the challenge of the puzzles. Thanks for the feedback!

Submitted(+1)
Puzzles are control - TV handled the theme well but MNC didn't like the visuals
Developer

Thank you for the feedback! I'm happy that the puzzle design conveyed the theme well. As for the visuals, I can't argue with that—I made all the art myself without enough time, and I'm still learning! Hopefully I'll be able to improve it in future updates and projects. Thanks for playing!

Submitted(+1)

I was really surprised how much content you managed to put in!! The levels were really difficult they really made me think, I had alot of fun! Plus the visuals and music were great

Developer

Thank you so much for playing my game! I'm really happy to hear that you enjoyed it and had fun solving the puzzles. I was a little concerned that the later levels might be too difficult, so your feedback is very encouraging. I'm also glad you liked the visuals and music. I plan to add more mechanics and improve the game in future updates, so I hope you'll enjoy those as well. Thanks again for your support!

Submitted(+1)

Honestly they were VERY hard, but I really enjoyed the challange and it felt really good having that aha moment, I would be sad if you lowered the difficulty. I`m excited to see more of the game!

Submitted(+1)

Fun game, got pretty difficult after a few levels. Did a good job trying to ease the player into the mechanics instead of dumping everything at once. Nice work!

Developer

Thank you for playing my game

Submitted(+1)

Pretty challenging game, got through level 3 and felt like a big brain. Clever use of the limitation! I played up to level 6

Developer(+1)

Actually, there's a more interesting mechanic starting from Level 7. You can combine two colored balls to create a merged one that can push the large boxes. I also plan to add more interesting mechanics to the game in future updates. If you're interested, I'd be happy if you gave it another try.

Submitted(+1)

Clever design! The very first level already captures the essence of most of the puzzles: “using phase.”

That said, I got stuck on level 4, so it’s still quite challenging for me T T

Developer

Don't be discouraged. I may adjust the game's difficulty in the future to make it more accessible and enjoyable for more players. I might also release a version with all levels unlocked, so players who get stuck can still experience the later levels. and thanks for playing

Submitted(+1)

Simple to understand but very difficult. The first level took me very long as I had to understand the mechanics first.

It's not a genre of games I play much of but your entry is smooth and I actually enjoyed playing it for a while.

Developer

Thank you for playing my game! In future updates, I may tweak the difficulty to create a smoother progression curve and add different difficulty modes for players to choose fr

Submitted(+1)

The game is tough. Its still fun and interesting. I like the idea. I think I need to get better at it to finish it. Some small hints or tips would be really helpful, at the start.

This is my first game jam ever so if you have time I would really appreciate it if you could rate my game and give me some feedback.

Developer

Thank you for playing, your feedback has given me some great ideas. By the way, I've already commented on your game too. I really enjoyed it and think you did a great job!

Submitted(+1)

Your game reminds me of the sokoban game I first uploaded to itch.io. A multi-character sokoban is such a cool yet challenging concept, and your game also features clever movement puzzles. I really enjoy it! The black-and-white characters even remind me of go pieces.

Submitted(+2)

By the way, an undo feature would make it even better!

Developer

Thanks for playing my game, and you are right. Maybe I should consider adding an undo function in a future update

Submitted(+1)

It's unusual, although I have a feeling I've seen something like this somewhere, but it's so cool. I'm being honest, I couldn't get through it. I'm not smart enough for puzzles, but I liked it.

Developer

Thank you for playing and for your support! If the game turns out to be too difficult, I may adjust the difficulty of some levels in future updates or publish a walkthrough to help players progress.