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I Had Enough's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #9 | 3.833 | 3.833 |
| Overall | #16 | 3.569 | 3.569 |
| Use of the Limitation | #18 | 3.667 | 3.667 |
| Concept | #30 | 3.556 | 3.556 |
| Presentation | #43 | 3.222 | 3.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Nokxs - Whiitem - The_o_pep - Froya - Hawkness - Cyscio
Software used
Unity - Blender - Photoshop - Audacity - Mixamo
Use of the limitation
You play as a superhero completely annoyed that the residents ignore him after all these years of loyal service. Basically, he wants to destroy everything right now.
Cookies eaten
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Comments
It was super satisfying to go full Katarami on this town lol
This is really an incredible feat for a jam game, great job!
Very cool and fun. I kept searching around, but after all the houses in the area were destroyed, I couldn't find any way to finish filling up the progress bar on the top.
Heya!
Thank you for your comment! Don't hesitate to destroy absolutely everything that you see, even the bushes and trees :)
Hey!
Glad you liked our game! I will test yours as well :)
Wow, a 3D sandbox game with full-on physics? That was unexpected. I loved causing havoc in the neighborhood, though I couldn't finish it because my head started throbbing really bad.
I wish that when you selected an object, you could just fling it. I've tried to do it, but my mouse stopped in the halfay through because the game was lagging. That's another issue: optimization. I've played in 40-50, sometimes even 30 fps, and I have a decent computer.
I'm not a great fan of sandboxes, so I can't say I enjoyed it. But the physics were great!
Wish I could solve all my irl problems by slamming a car into my neighbor's house.
Same bro(but without the consequences)!
Funny idea done well, it was pretty enjoyable hurling stuff all over the place. Nice work!
Hey!
Thank you for your warm message! We really had a blast breaking everything apart throughout the game's development :D!
So satisfying and funny!!
Using global its nice but that lowers the fps. Add music at the menu. The bar progress is so long for the first time.
Its so funny and a good idea.
Heya! Glad you liked our game ;)!
The Global Telekinesis skill is indeed pretty fun with all the chaos created, but yes, it impact a little bit the game performance.
I loved the feeling of destroying everything — it was really satisfying and made me feel like a true villain. Using "Global" felt like becoming a tornado tearing through the whole map. Adding visual destruction effects to objects might make it even more enjoyable.
Also, would you mind checking out my game and giving it a rating as well?/jam/mini-jam-212-control/rate/4651952
Done ! :) That reminded me of the first game we made for a jam in a way :D https://patouneteam.itch.io/keyvel
Really cool game, I liked the idea a lot. Being able to destroy almost everything is really fun and makes the sandbox feel satisfying to play around with
The concept fits the theme well and it feels well made, especially for a jam game. Nice work to the whole team
This is my first ever game jam, so if each of you has time, I’d really appreciate separate ratings and any feedback on my game too
/jam/mini-jam-212-control/rate/4654714
One of the very best games! The intro was great and clearly showed use of the limitation. Super fun to grab a bunch of stuff like magneto. It would be cool to add sound effects, and maybe some flying powers.
Hello!
Thank you very much for your feedback! I rated your game as well :)!
The game includes sound effects so maybe the SFX slider was probably too low in your settings :0!
This game is SO MUCH FUN! Great graphics and concept, but it has some optimization issues.
Hello!
Thank you very much for your feedback!
Indeed the game can sometimes display some framerate issues.
Surprisingly, this was extremly fun to play
Hello!
Thank you for your feedback!