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A jam submission

Mind Your Own BrainsnessView game page

It's a brain-like creature with a gun-like feature. :)
Submitted by shadowstrike3000 — 6 hours, 3 minutes before the deadline
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Mind Your Own Brainsness's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#223.5563.556
Concept#343.5003.500
Enjoyment#532.8332.833
Overall#543.0283.028
Presentation#1002.2222.222

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Marko Markovic

Software used
Unity, gimp, VSCode

Use of the limitation
The player movement CONTROLS the enemy too, so you are controling the enemy. If you move incorrectly, you will trap yourself.

Cookies eaten
1 (I'm not big on sweets)

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Comments

Submitted

This concept was really fun and a great interpretation of the theme and limitation. Great job!!! I would just like to see a bit more refinement in the controls

Submitted

Wow I like your game. The concept is really unique. The fact that enemies mirror your movement is unique and fits the theme & genre. I think there's also some clever game design here. Every new game mechanic is introduced gradually with a small puzzle before it's used in a more complex one. Nice job!!

Submitted

Took me a few tries but I beat it. On the last level, it is a bit frustrating that its impossible to get back to the top layer after falling down, especially when the controls are so slippery. Very fun! 

Submitted

Ice controls for a puzzle with platforms is not the best idea. 

Managed to finished it but felt almost like a rage game at point. 

I die and then because I help a direction key before I insta speed in one direction and trap myself below.

Submitted

I really like that the enemies are like your "clone". One thing i did not enjoy was the controls, VERY FAST. Otherwise the game is pretty good and hard!!

Developer (1 edit) (+1)

Making the controls was really confusing for me, because the movement was good in the Unity Editor, but it was VERY VERY VERY SLOW in the build, so I needed to speed it up a bunch, and I'm not sure if it worked for everyone sorry :(

Submitted

It's alright! Keep it mind for the next time! Great take after all

Submitted

Nice puzzle game, interesting concept with your clone obstacle, that reduce your hp if you kill him, and different mobs copy different type of moves, very unique, dont see it in other puzzles! Well done

Submitted

Fun puzzle game, started to get pretty challenging after a few levels! Would've liked a few sound effects for clarity though, sometimes it was hard to tell immediately if I hit a button or not.

Submitted (2 edits)

The red bar is way too big and maybe should have a fixed position.

Aside of that though this is a really fun game. The concept is cool, I love the enemy design (gameplay and visuals)!

Great entry!

Submitted

I'd say this has the slipperiest player character I've ever seen. That aside, your concept is really solid!

Developer

What do you mean by slipperiest?

Submitted

The player moves way too fast and is really hard to control.

Developer

Thanks for your feedback!

Submitted

It turned out interesting!

Submitted

I like this idea,It's really  intreseting. Maybe the characters are moving too fast for me to control, I think it will be better if i can move a little slower

Submitted

I love your game!

Submitted

If you press the buttons very lightly, the enemies move a little but the player doesn't. It's tedious but it's cheese never the less

Submitted(+1)

Bro did this without any cookies

How is this possible