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Chess: Escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #6 | 4.057 | 4.800 |
| Presentation | #51 | 3.043 | 3.600 |
| Overall | #62 | 2.958 | 3.500 |
| Enjoyment | #81 | 2.535 | 3.000 |
| Use of the Limitation | #113 | 2.197 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
NoteBoxz
Software used
Unity, Blender, Aseprite, Audacity, LMMS, Paint.net
Use of the limitation
The game sort of plays like a reverse chess. Since you are infiltrating the enemy's base (in turn making you the enemy), You are unable to capture the enemy's pieces but that can capture your pieces.
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Comments
A prize fit for a steed!
I never met concepts like that, the game has nicely done mechanics. It will improve if you add more interactive tutorial with visual hints. I really like direction of desk gamedev that you chose.
I will be glad if you would check my game too <3
Very fun game with a unique concept. The sounds were nice and the mechanics were great. I wish you could use your own pieces together, because, realistically, you can rob the treasure with just a king.
You are supposed to use the other pieces to carry the treasure out faster and easier. But yeah, I should have incentivized that more.
Amazing idea! It was really well executed, I just wish you could control the camera
I love this concept as a puzzle game!
I got a little frustrated at the camera controlls at times but the splice of chess and bank heist work really well together as a fun mechanic.
The UI is a little simplistic but doesn't detract from the overall gameplay, I would however give the level select buttons a clearly defined boundry just to make it clear what is a button and what is'nt.
Overall Great Game! : )