Music is amazing but blasted me when I first booted it up. haha.
So I played it for a while and I'm still not 100% sure exactly what i'm doing. lol. But its extremely polished and super well made! I think I may just be too dumb for it. haha. Really fantastic work though! Very cool vibe and great aesthetic! The graphics are amazing as well as the music and sounds!!
Maybe if you added a more detailed explaination to the page it could help me understand how things work a bit better? I would get points to meet quotas and just space bar until I ran out of turns, but I never really understood what the upgrades did? They just seemed to block me from moving to those tiles. haha.
Thank you for the kind words! I think I had quite a few days of work where I spent time on maybe not the most important things (that hex transition shader for example XD). I definitely could've done more playtesting and user experience checks but oh well lol. After the Jam period, I'll probably update the page with more detailed information.
Comments
Looks pretty cool, however, I was pretty confused. I think I got the hangout of it though and it's a pretty interesting idea.
Thanks for playing! Yeah, in the time scramble I didn't get the opportunity to explain the game for players very well.
The game isnt fully clear at first but then it becomes super fun its good overall good job!!
Glad you had fun! Definitely could go a long way to explain the rules a bit more xD
Music is amazing but blasted me when I first booted it up. haha.
So I played it for a while and I'm still not 100% sure exactly what i'm doing. lol. But its extremely polished and super well made! I think I may just be too dumb for it. haha. Really fantastic work though! Very cool vibe and great aesthetic! The graphics are amazing as well as the music and sounds!!
Maybe if you added a more detailed explaination to the page it could help me understand how things work a bit better? I would get points to meet quotas and just space bar until I ran out of turns, but I never really understood what the upgrades did? They just seemed to block me from moving to those tiles. haha.
Anywho, great work! Really clean experience!
Thank you for the kind words! I think I had quite a few days of work where I spent time on maybe not the most important things (that hex transition shader for example XD). I definitely could've done more playtesting and user experience checks but oh well lol. After the Jam period, I'll probably update the page with more detailed information.