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Corrupted Crown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #13 | 4.000 | 4.000 |
| Concept | #39 | 3.429 | 3.429 |
| Overall | #39 | 3.286 | 3.286 |
| Enjoyment | #49 | 2.929 | 2.929 |
| Use of the Limitation | #74 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
cinquel
Software used
godot 4.6;Aseprite
Use of the limitation
its tower defense genre, and the towers only run when there are workers on it, and any worker you deployed could betray you immediately under some circumstance. Also the player play as a tyrant.
Cookies eaten
5 or more? idk lol
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Comments
I enjoyed it quite a lot -- made it to wave 12, but the single-target made it impossible to proceed :P Great job overall, felt quite polished and I didn't encounter any bugs!
thank u so much for playing!!!
Artstyle is decent, dialogues are very good, and of course very interesting type of tower defence game, nice engagement gamplay, very solid attempt!!!
I really enjoyed the dialogue. You were able to do quite a bit with a limited palette which is impressive, though at times the UI could be a bit difficult to understand. I can see how this game could get really deep and fun.
thank u so much!! i am a bit worried cuz i actually started making the whole toturial and dialogue system about 4 hours before the deadline😭
could you please tell me which part of the ui is difficult to understand or read?
I love the pixel art, and it's a very impressive system for a jam, but I would say the enemies seem a bit too spongey and it feels like you can just be stuck for ages shooting 12 enemies stacked on top of each other when they break through your defenses. Maybe more enemies less health? I do like how you execute the limitation though. Your strength turns into the enemies strength, plus the king is just a jerk. Overall, really high quality, especially for a jam!
thank u!! as u can see, the gui on the left implies strength will be multiplied by technology points, so if u wish to make it thru 7+ wave you might deploy tons of scientist, so we can one-shot-kill the enemy. i wonder if i nerf the health of enemies this strategy will be none-sense and it's nearly impossible to make it to higher wave since the rebels will be spawned really fast plus they are massive
Really liked the game! It reminded me of my story (kinda) at first. Presentation is amazing and the ui style and art too. Really good and honestly surprising thinking it was only made in 3 days. Great take, I love it!
Love the concept! What a cute artstyle too!
I really love the game’s art style, and the tower defense gameplay is also a lot of fun. One thing I noticed is that enemies seem to lose health before the bullets actually reach them, so maybe the hit detection or damage timing could be adjusted a bit.
The game is super cute. I absolutely love the dialogue, and the art pallet is great. I'm definitely coming back to play more. Nice job!
The not-sleeping paid off. It's a fun gam...ee. Wait, the workers are taking my chair!!!! Brb, gotta protext them. Have a nice rest,dev. You deserve it