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A jam submission

Tomb KeeperView game page

Repel the tomb raiders who seek to steal the royal treasure!
Submitted by watada — 9 hours, 10 minutes before the deadline
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Tomb Keeper's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#153.7783.778
Overall#523.0563.056
Concept#623.1113.111
Presentation#652.7782.778
Enjoyment#772.5562.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
watada

Software used
Phaser

Use of the limitation
The player is the royal tomb. Using traps, they must repel treasure hunters who seek to steal the royal treasure and uncover the tomb's secrets. The limitation "You are the enemy" is reflected by casting the player as the obstacle that stands in the way of the humans rather than the hero exploring the dungeon.

Cookies eaten
About 10 mixed nuts.

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Comments

Submitted

I like this game! It might be a little too easy, and sometimes the mummies stay stuck in their rooms for quite a while, but it’s still a fun experience overall! It actually reminds me of my own game ^^

Developer

Thank you for playing my game! I really appreciate your detailed feedback.

Difficulty is always one of the hardest things for me to balance. I usually aim for a level where even tired game jam participants can learn the controls and finish the game in about five minutes. Because of that, I sometimes worry that players who really dive into the game may find it a bit too easy. That said, I do think there was still room for improvement, and I’d like to consider adding more stages with increasing difficulty in the future.

As for the mummies, they move in completely random directions (up, down, left, and right). I think this gives them an eerie and unpredictable feeling, but it also means they sometimes wander around their rooms without being very helpful. On the other hand, if they always chased the treasure hunters directly, they would lose that creepy unpredictability, and I think the game would also become too easy. I’d like to keep experimenting until I find a good balance.

I also had the chance to play your game. I was really surprised by how similar our core ideas were—having the “evil side” defend against the heroes, using a resource gauge, and activating traps. Your game was wonderful! The characters were charming, and the graphics and presentation were incredibly polished. I had a great time playing it. Thank you for sharing your game!

Submitted

I really like the concept of the game. It's a fresh take on the theme & limitation that you manually control the traps, and have to manage your power. 

Also making the treasure hunters look cute made me really feel like the bad guy 🤣. It was fun to play, thanks for sharing.

Developer

Thank you so much!

I’m especially happy that you enjoyed the concept. To be honest, I wasn’t completely confident about how I used the limitation. I was worried it might feel a bit forced.

At first, I considered making the player a more obvious villain, but I felt that would be too predictable. So I tried to put a different spin on it by making the player the guardian of the tomb who controls its traps.

I’m really glad that the idea came across the way I intended. Thank you for playing and for your thoughtful feedback!

Submitted

Hi, smart limitation usage to play as level obstacles, also good game pace and visual!

Developer

Thank you so much! I’m really happy that the limitation came across the way I intended. Playing as the tomb’s traps was the core idea from the beginning, so I’m glad you enjoyed it. Thanks for playing!

Submitted

Great game! Was interesting playing it. really liked the art and idea

Developer

Thank you so much for playing! I’m really happy you enjoyed the game. I’m especially glad you liked the art and the idea. Thanks for your kind comment!

An excellent game! I really enjoyed it! Everything is great—it does start to lag a bit after a while, but I think that’s a minor issue!

Developer

Thank you so much for playing and for your kind words! I’m really glad you enjoyed the game. Thanks also for pointing out the performance issue. I’ll look into it and see if I can improve it in a future update!