I love the cursed bullet
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Pistol Poppa's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2 | 4.059 | 4.059 |
| Theme | #3 | 3.941 | 3.941 |
| Twist | #4 | 3.588 | 3.588 |
| Overall | #6 | 3.608 | 3.608 |
| Polish | #8 | 3.412 | 3.412 |
| Overall Experience | #10 | 3.471 | 3.471 |
| Gameplay | #12 | 3.176 | 3.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine / Tools Used
HTML5
Team Members
Solo
Controls
- A/D or Arrow Keys: Move
- Spacebar: Jump/Continue
- J or Click: Shoot
- E: Interact/Use possessed ability
You get six shots; empty all bullets to reload.
How does your game use the theme?
Pistol Poppa uses the theme 'Everything Changes' through its core cursed bullet mechanic. One of the six bullets changes everything by swapping Pistol Poppa's body with whatever it hits.
Throughout the game, the player changes into a goblin, a rock, a cactus, a bat, a cannon, a barrel and more. Each body changes how the level is solved, so the player has to keep adapting instead of relying on one fixed character or ability.
Spoiler note about the twist
The final level turns the body-swapping mechanic into a duel, where even the bullet itself becomes part of the solution.
Credits
Made solo.
Built with HTML5.
Art, music, SFX, text polish, and some code assistance were created with the help of generative AI tools. Final game design, implementation, editing, testing, level direction, and assembly were done by me.
Thanks for playing Pistol Poppa.





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