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Epic Space Battles's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Scope: Did the team manage scope and complete the game? | #14 | 2.939 | 3.000 |
| Fun Gameplay: Was it fun and enjoyable to play? | #19 | 2.041 | 2.083 |
| Gameplay: Was it engaging? Was the core mechanic implemented? | #20 | 2.286 | 2.333 |
| Overall | #21 | 2.237 | 2.283 |
| Creativity: Is the idea original? Does the game feel unique? | #25 | 2.205 | 2.250 |
| Theme Execution: Does the game align with the theme? | #27 | 1.715 | 1.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
There's a lot of extra stuff here but I would suggest putting more focus on the core gameplay. The lack of strafing is somewhat painful, especially when you are on a timer. Clunky controls are fine for games that are more slow paced and methodical but you really want more control when things are more hectic.
This was pretty cool, I like the concept, I just think it's a little janky in some places, but nothing a bit of polishing couldn't fix! For me, on the select ship screen in the begining it was blank, and I just had to wait the 10 second timer every time I died or won and restarted. I also beat the giant ship by just flying in circles around it while my auto turret shot him, so maybe make it so you can't do that lol. Also, just a tip, when you stretch a sprite, it gets that wierd faded look to it, and to avoid this and stretch it cleanly, you can use a nine slice to avoid stretching the edges and stuff! You're definitally on the right track, just keep with it, it has a lot of potential!
Not bad. Flight feels a bit clunky. Would be nice to be able to strafe a bit to orbit the bigger ships. Didn't seem like that was an option with any of the ships. Also not sure what keyboard controls were available for the special abilities. Kept having to click on the images to use which took away from aiming normal weapons.
The Viper and Racer both have strafing abilities. Abilities can be used with q and e on the keyboard!
I like the varaity of the ships
it is confusing at first but it gets easier
Just out of curiosity, did you try the tutorial or did you jump straight into the game?
Took the tutorial but i click fast
you can say I speedruned the tutorial xD
Not typically my style of game but Epic Space Battles has a really stellar soundtrack and sick visuals, movement feels immersive and the range of available ships is good. However the UI has a lot of scaling issues and tends to clutter the screen. Overall a really cool submission!
Thanks! I 100% agree on the UI. I tried to get it to work for both mobile and PC and in the end it looks like its not ideal for either one.