I got to the manual pump and I was done bru lol. Hope I didn't miss too much content by being stuck on wordle and only making it up to the loading bar with the pump! It was really fun, although idk if the drawing part mattered if it was good or not because I lost, but if you did have a checker to see if you were close or not then thats good! Fun concept, good execution!
MilkSoupApple
Creator of
Recent community posts
I got to 490! Game ran smooth, and it was fun! I think it would be cool with some audio play, like the music gets louder / faster when bombs get close to exploding, and the screen shakes a little? idk, just to add more nerves lol. It did get pretty repetitive, but the scaling of the spawn rate was a good feature. Well done!
I like the concept of this a lot, it makes it feel more realistic when you know how many people you have total, not just for that specific encounter, and that you can save them for later. However, it didn't really take much strategy, I would just send out about 20 farmers and a few other dudes for each guy and it would work lol. Maybe with more time you could expand on that, but this is awesome for such a short time!
Cool game! I like the idea of the cooldowns as the main mechanic in a game like this, you don't see much like that. I think with more things to do, it would become really effective. I did get stuck on the left side of the screen when the boss asked why I was waiting around, after the dialogue it wouldn't let me go back to the coffee to make more. I reset and it was fine though, I'm not sure what happened in that run! Great game!
Awesome game, I really like it it feels like hollow knight lol. I beat necro in world 1, but then I got the death screen so idk if that's the end of the game. It was also pretty glitchy with dying in general, I died twice and it would freeze for a while, idk if that's the generation or something. The art is cool, I love pixel art, and the QoL like the coins stacking was cool lol. The skelletons would glitch into the wall if they were to close to eachother when I hit them, jsuk! Nothing major tho, good job!
This game was awesome, It's really polished and well done, and the effects are super cool! I didn't know what the skull at the top right was for, is it the health? I'm dumb tho so don't worry about it lol. Only critisism is that I found it to get a little repetitive, I got to around round 4 I think, but all the enemies pretty much felt the same, although the shotgun guy was a nice touch. I think maybe a few more mechanics to spice it up, and this game would be top notch! Overall, super fun! Song is great too, if you made it, great work!
This game has a good concept, I just have a few critiques on the execution. I killed like 10 civilians, and the cops didn't even do damage to me or anything until i killed the target guy. Also the ragdoll is a little bugged, the people would fly off the map or slide away super fast lol. Tutorial was a little long, and needs a skip button, because I figured most of it out before it told me. Reminded me of gta, and it has a lot of potential, just needs some polishing! Good job!
This game has a good concept, I just have a few critiques on the execution. I killed like 10 civilians, and the cops didn't even do damage to me or anything until i killed the target guy. Also the ragdoll is a little bugged, the people would fly off the map or slide away super fast lol. Tutorial was a little long, and needs a skip button, because I figured most of it out before it told me. Reminded me of gta, and it has a lot of potential, just needs some polishing! Good job!
This game was pretty cool, I loved the intro, but the actual gameplay felt a little confusing. I knew I was supposed to escape, but it felt pretty overwhelming, and there was no clear path or meathod of escape. I used to wand to climb some shelves, but I couldn't find a way from where I got. I think with some more guidance, and maybe some other uses for the wand, this game would be really good! Great job
This game was pretty cool! I like the concept, and you did it pretty well, but I just think this sort of game needs something else to spice it up in order to feel like a fully enjoyable experience. It gets a little repetetive just reading walls of text and pressing an option to deal with it, I made it to day 4 before quiting. The problems that would arise were fun to deal with, maybe adding little minigames to complete or something like that would make it feel more entertaining and interactive! Also the music like others said lol. Overall, great job on this, it's an enjoyable little game!
This game was really interesting! Although I wish there was more content, the concept was really good! I think an in game tutorial would really help, not just a help button on the menu. My rats would get stuck in the wall sometimes, and they were pretty dumb lol. Overall, it was enjoyable, and I think it just needs some good polish!






